Re: [PATCH] Implement move surface key bindings.

2012-02-03 Thread Bill Spitzak
On cursor images, I believe the interface can be extremely simple. There would be only one call, which is "set the cursor for this input device to this surface". Attaching new buffers to that surface will change the cursor image. Clients should be expected to set the desired cursor when the po

[PATCH] Implement move surface key bindings.

2012-02-03 Thread Scott Moreau
From: Scott Moreau Date: Fri, Feb 3, 2012 at 2:58 AM Subject: Re: [PATCH] Implement move surface key bindings. To: Pekka Paalanen On Fri, Feb 3, 2012 at 1:29 AM, Pekka Paalanen wrote: > On Thu, 2 Feb 2012 11:46:17 -0700 > Scott Moreau wrote: > > > Super+F7 to initiate, arr

Re: [PATCH] Implement move surface key bindings.

2012-02-03 Thread Pekka Paalanen
On Thu, 2 Feb 2012 11:46:17 -0700 Scott Moreau wrote: > Super+F7 to initiate, arrow keys to move, Enter to accept and Esc to > terminate. We need a way to move the cursor to an abitrary position such as a > warp_pointer function, instead of just moving the pointer image. We also need > a unif

[PATCH] Implement move surface key bindings.

2012-02-02 Thread Scott Moreau
Super+F7 to initiate, arrow keys to move, Enter to accept and Esc to terminate. We need a way to move the cursor to an abitrary position such as a warp_pointer function, instead of just moving the pointer image. We also need a uniform way to set a pointer image outside of toytoolkit. --- src/co