Well.. I'm not an expert too, but it seems to me that the solution to
your problem won't be solved in Wayland.
IMO, it's the toolkits (GTK+, Qt, ...) that defines the consistency of
the desktop, not the compositor, and each toolkits defines its own UI
guidelines. That's why there often are UI probl
> libEGL debug: EGL search path is /home/daniel/install/lib/egl
> libEGL debug: added /home/daniel/install/lib/egl/egl_gallium.so to
> module array
> libEGL debug: added egl_dri2 to module array
> libEGL debug: added egl_glx to module array
> libEGL debug: dlopen(/home/daniel/install/lib/egl/egl_ga
Hi!
I'd like to talk about multithreading in Wayland. Is there one? If not, is
there one in the pipe?
I'm asking this because it's something I would be interested in.
Thanks,
Creak
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