Re: xwayland + radeon = consistent filesystem corruption Re: I'm the only one getting hard drive errors, right?

2012-09-04 Thread Pavel Sterin
> I agree this all seems incredibly unlikely, and would love suggestions. You probably have already done it, but in case not check your RAM with memcheck and run a long selfcheck on the hdd with smartctl just to be sure. Especially RAM errors can have peculiar effects, i.e I once had a system wo

Re: concerns over wayland and need for wayland app display to X Server

2012-02-27 Thread Pavel Sterin
On Monday 27 February 2012 12:52:16 David Jackson wrote: > if the wayland API does not support high level vector graphics that itself > makes me skeptical of wayland, to offload rendering to the GPU requires a > high level vector rendering API used by apps to send vector graphics to the > window sy

Re: [PATCH] compositor: fix dangling pointer

2012-02-15 Thread Pavel Sterin
On Wednesday 15 February 2012 09:35:40 Pekka Paalanen wrote: > Looks ok as a stop-gap measure to me, FWIW. I somehow managed to skip a line from the first commit, and then forgot it in the patch... there must be a line like: struct weston_input_device *device; before wl_list_for_each, or the co

[PATCH] compositor: fix dangling pointer

2012-02-14 Thread Pavel Sterin
if a client crashes during drag and drop a notify_motion can be triggered after the surface has been destroyed, so traverse all the input devices and look reset the corresponding grab focus. --- src/compositor.c |6 ++ 1 files changed, 6 insertions(+), 0 deletions(-) diff --git a/src/comp

Re: weston segfaults if client dies during dnd

2012-02-14 Thread Pavel Sterin
gmail crippled my first patch, so here another try with git-send-email Pavel ___ wayland-devel mailing list wayland-devel@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/wayland-devel

weston segfaults if client dies during dnd

2012-02-14 Thread Pavel Sterin
Hi! I was playing a little bit with wayland/weston after the 0.85 release, and mixed up the installation paths making the clients/dnd example crash after the first click. While this is not a problem (for the compositor), there is a dangling pointer in device->grab->focus. When I tried to drag a flo