v 2015 21:43:49 +0100
> Hardening wrote:
>
> > Le 25/11/2015 17:18, Daniel Stone a écrit :
> > > Hi Mike,
> > >
> > > On 25 November 2015 at 16:06, Mike Johnson wrote:
> > >
> > >> I've created 2 buffers of the same size (800x600
> Date: Wed, 25 Nov 2015 16:18:52 +
> Subject: Re: Process for implementing a double buffer on Wayland
> From: dan...@fooishbar.org
> To: mikeyj...@hotmail.com
> CC: wayland-devel@lists.freedesktop.org
>
> Hi Mike,
>
> On 25 November 2015 at 16:06, Mike Johnson
Hi guys,
I just need some guidance on how to implement double buffering on Shared
Memory. I'm not using OpenGL
I've created 2 buffers of the same size (800x600 pixels). So I want the input
buffer to get filled off-screen, while the output buffer will show the content
on-screen.
First of