Hi Quentin,
Am 04.07.2016 um 15:58 schrieb Quentin Glidic:
> From: Quentin Glidic
>
> Signed-off-by: Quentin Glidic
> ---
> compositor/main.c | 25 +++--
> man/weston.ini.man | 7 +--
> man/weston.man | 7 +--
> tests/weston-tests-env | 7 ---
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Hi,
is there an acutal reason, why joysticks and/or gamepads are ignored
inside libinput. Is it just, that they are not yet implemented, or are
there some real reasons?
If the answer is that nobody has yet written the code, would someone
of the more
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Am 04/07/2014 16:04, schrieb Dodier-Lazaro, Steve:
> Hi Michael,
>
>> Is there any reason global shortcuts should lie with an
>> application? Wouldn't it make more sense to provide an interface
>> on the compositor side, where clients can register a g
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On 04.07.2014 12:53, Dodier-Lazaro, Steve wrote:
> Hi Fabrice,
>
>> Hi all, This topic came up in my previous one about window
>> placement, and I'd like to go further. So currently there is no
>> such thing as Global shortkeys and keyboard focus, how
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Hi all,
i might be dumb again, but as zalloc is a one line function, why not
just add the check to zalloc instead of searching for all uses of it?
Would there be any use case where one would not check for out of memory?
best wishes
Michael
On 29.0
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I might be dumb but doesnt this require motion between clicks?
In that case you would lose for example track balls which do not
necessary move between clicks.
Best wishes
Michael
On 25.03.2014 21:45, Jonas Ã…dahl wrote:
> When the kernel sends multi