On Fri, 9 Aug 2019 at 10:47, HalleyZhao wrote:
> some buffer attributes may influence how weston use it, for example: tiling
> mode, Swizzling, compression.
> weston may depend on these attribute to decide to assign the buffer to a hw
> plane or composite it as texture.
Yes. The open-source dri
some buffer attributes may influence how weston use it, for example: tiling
mode, Swizzling, compression.weston may depend on these attribute to decide to
assign the buffer to a hw plane or composite it as texture.
- 原始邮件 -
发件人:Pekka Paalanen
收件人:"Hal