On Wed, 18 May 2016 17:48:47 +0200
"Miguel A. Vico" wrote:
> This change modifies egl_choose_config() to accept a non-NULL but empty
> array (i.e. n_ids == 0)
>
> Signed-off-by: Miguel A Vico Moya
> Reviewed-by: Andy Ritger
> Reviewed-by: James Jones
> ---
> src/gl-renderer.c | 2 +-
> 1 fi
On Wed, 18 May 2016 17:50:54 +0200
"Miguel A. Vico" wrote:
> In preparation for follow-on changes to support frame presentation
> through EGLDevice+EGLOutput, this change refactors
> gl_renderer_output_window_create() to separate out window surface
> creation code from output common creation code
On Wed, 18 May 2016 17:51:36 +0200
"Miguel A. Vico" wrote:
> EGLDevice provides means to enumerate native devices.
>
> In preparation for follow-on changes to support frame presentation
> through EGLDevice+EGLOutput, this change adds both
> gl_renderer_get_devices() and gl_renderer_get_drm_devic
Hi Dennis,
On 4 November 2016 at 16:31, Dennis Kempin wrote:
> This CL updates the wl_touch interface with a shape and
> orientation event.
> The shape/orientation of a touch point is not relevant for most UI
> applications, but allows a better experience in some cases
> such as drawing apps.
>
>