Updates on GBM Vs. EGLStream discussion

2016-10-04 Thread James Jones
Hello everyone, As many are aware, we took up the issue of surface/memory allocation at XDC this year, picking up where a lengthy thread on this list left off. The outcome of that discussion was the beginnings of a design proposal for a library that would server as a cross-device, cross-proces

Re: [PATCH weston v2 2/3] compositor-drm: Add scanout support for linux_dmabuf buffers

2016-10-04 Thread Fabien DESSENNE
Hi Thank you for the patch. Please, find some minor comments below. On 09/30/2016 11:28 AM, Tomohito Esaki wrote: > This implementations bypasses gbm and passes the dmabuf handles directly > to libdrm for composition. Maybe you can split the patch in two parts: - one part dealing with drm_fb_c

Re: [PATCH weston v2 3/3] compositor-drm: Support linux_dmabuf output for sprite planes without gbm

2016-10-04 Thread Pekka Paalanen
On Mon, 3 Oct 2016 15:53:20 +0100 Daniel Stone wrote: > Hi, > > On 3 October 2016 at 15:01, Derek Foreman wrote: > > My fingers are crossed - I see this (both atomic mode setting, and the > > ability to put dmabuf buffers into planes) as incredibly important work > > too. > > Yes - I think