Re: [PATCH weston 2/2] desktop-shell: fix minimization of fullscreen surfaces, pointer focus

2015-03-29 Thread Pekka Paalanen
On Sat, 28 Mar 2015 07:29:48 +0100 Manuel Bachmann wrote: > Hi Pekka, thanks a lot for getting this on the rails ! > > "I'm not so sure about the pointer_set_focus here. Shuffling surfaces is > supposed to trigger a repick, which will reassign the pointer focus. > However, it seems something is

[PATCH weston] editor: implement Cut,Copy,Paste

2015-03-29 Thread Manuel Bachmann
From: Manuel Bachmann weston-editor is the only stock client spawning the virtual keyboard ; which means it may be the only client able to obtain some special characters (depending on the user's keyboard layout). If we implement Cut, Copy and Paste, the user has now a way to copy such characters

[PATCH weston v2] xwm: don't let X windows steal the focus

2015-03-29 Thread Giulio Camuffo
When we get a focus in event from an X window which is not the one we last set as the active window, reset the focus. --- xwayland/window-manager.c | 44 +--- 1 file changed, 33 insertions(+), 11 deletions(-) diff --git a/xwayland/window-manager.c b/xwaylan

[PATCH weston] xwm: don't let X windows steal the focus

2015-03-29 Thread Giulio Camuffo
When we get a focus in event from an X window which is not the one we last set as the active window, reset the focus. --- xwayland/window-manager.c | 44 +--- 1 file changed, 33 insertions(+), 11 deletions(-) diff --git a/xwayland/window-manager.c b/xwaylan

Re: [PATCH weston] xwayland: Stack windows on top when activating them

2015-03-29 Thread Giulio Camuffo
I can't really comment on the code aside that it looks fine for a not X-savy eye, but it works fine with the xwayland change to remove the xwl_xy_to_window thingy. 2015-03-22 19:14 GMT+02:00 Jasper St. Pierre : > Now that we've removed the XYToWindow handler in Xwayland, we actually > have to stac

Re: [Mesa-dev] GL_TEXTURE_2D to wl_buffer

2015-03-29 Thread x414e54
Hi thank you for the help, I will test The only reason for trying to use the texture to wl_buffer directly was just to get something working and then work back from there to see if it was an application side issue or not. Also just a fun experiment. On Sun, Mar 29, 2015 at 6:04 AM, Jason Ekstran