On 09/25/2014 03:04 PM, Jasper St. Pierre wrote:
You mean like the existing set_parent request that has been there since
xdg-shell has landed?
http://cgit.freedesktop.org/wayland/weston/tree/protocol/xdg-shell.xml#n140
Yes except it needs a guarantee about what happens when you change
parent
On Wed, 24 Sep 2014 06:05:17 +
Yang Andy wrote:
> Hi everyone
>
> I have a question about weston-launch start up in system initialize phase.
>
> When i start up target device,weston-launch which is launch from
> systemd/service is crashed in system initialize phase.
>
> But i can run wes
Well, it can't be a state enum, because that's from compositor to client.
We certainly could make it a small extension as part of gtk_shell, though.
On Fri, Sep 26, 2014 at 12:02 AM, Jason Ekstrand
wrote:
>
> On Sep 25, 2014 3:04 PM, "Jasper St. Pierre"
> wrote:
> >
> >
> >
> > On Thu, Sep 25,
On Sep 25, 2014 3:04 PM, "Jasper St. Pierre" wrote:
>
>
>
> On Thu, Sep 25, 2014 at 3:58 PM, Bill Spitzak wrote:
>>
>> On 09/25/2014 01:57 PM, Jasper St. Pierre wrote:
>>
>>>
https://github.com/magcius/weston/commit/c1e5a846f4f57400bca1262111f9793e451c5b49
>>
>>
>> That patch has nothing to do wi
On Thu, Sep 25, 2014 at 3:58 PM, Bill Spitzak wrote:
> On 09/25/2014 01:57 PM, Jasper St. Pierre wrote:
>
> https://github.com/magcius/weston/commit/c1e5a846f4f57400bca1262111f979
>> 3e451c5b49
>>
>
> That patch has nothing to do with what is needed.
>
> You don't need a "modal window type". Thi
On 09/25/2014 01:57 PM, Jasper St. Pierre wrote:
https://github.com/magcius/weston/commit/c1e5a846f4f57400bca1262111f9793e451c5b49
That patch has nothing to do with what is needed.
You don't need a "modal window type". This is trivial for a client to do
by just pretending that whatever keyst
On Thu, Sep 25, 2014 at 4:18 PM, Bill Spitzak wrote:
> I agree it would be better to just hide the window. Pointer lock (being
> discussed elsewhere) should not be lost when this happens. It sounds like
> the loss of grabs is why you lower rather than hide in X. Also if your
> client wants to id
On Thu, Sep 25, 2014 at 2:18 PM, Bill Spitzak wrote:
> On 09/25/2014 07:32 AM, Jasper St. Pierre wrote:
>
> 1) Marking dialogs as modal (needed so we can implement the 'attached
>> modal' visuals of gnome-shell
>>
>
> I notice this one was ignored. There seems to be some set of people
>
On 09/25/2014 07:32 AM, Jasper St. Pierre wrote:
1) Marking dialogs as modal (needed so we can implement the 'attached
modal' visuals of gnome-shell
I notice this one was ignored. There seems to be some set of people
working on wayland that hate overlapping windows and want to guarant
On 09/25/2014 06:41 AM, Matthieu Gautier wrote:
How do you handle transformed surfaces ?
If a surface is scale by 0.5 for example. Absolute cursor seems to move
twice its speed from client pov.
Do we want game to turn player position quickly in this situation ? (And
with rotation transformatio
On Thu, Sep 25, 2014 at 10:32 AM, Jasper St. Pierre
wrote:
>> Anyway, here's the list:
>>
>> 1) Marking dialogs as modal (needed so we can implement the 'attached
>> modal' visuals of gnome-shell
What about this one ?
>> 2) Lowering windows (used e.g. by GtkInspector to get out of the way
>> w
Actually for this stage I only want to write a desktop application. But I
may want to extend it to embedded systems. I will read the document of ivi
first.
Thanks,
Hongze
On Thu, Sep 25, 2014 at 10:33 AM, Jasper St. Pierre
wrote:
> Note that ivi-shell is designed for embedded systems, and won't
Note that ivi-shell is designed for embedded systems, and won't be
implemented by traditional desktop systems. It depends on the type of
application you're writing. If you want to write a traditional desktop
application, ivi-shell isn't for you.
On Thu, Sep 25, 2014 at 1:32 AM, Ucan, Emre (ADITG/S
On Thu, Sep 25, 2014 at 5:20 AM, Matthias Clasen
wrote:
> Hi,
>
> so yesterday we released what we described as a day-to-day usable
> GNOME/Wayland. Congratulations to everybody involved in defining
> xdg-shell on getting us this far.
>
> But... (I wouldn't write if there wasn't a but) we are not
Le 24/09/2014 21:44, Bill Spitzak a écrit :
On 09/24/2014 09:04 AM, Matthieu Gautier wrote:
If for any reason the user move the mouse and the pointer position
doesn't change (cause of pointer lock or pointer is already on a screen
corner),
a motion event is still generated but with surface_x/
Hi,
so yesterday we released what we described as a day-to-day usable
GNOME/Wayland. Congratulations to everybody involved in defining
xdg-shell on getting us this far.
But... (I wouldn't write if there wasn't a but) we are not yet calling
it a '100% complete port' because there are still a numbe
Hi,
you can do it with weston-ivi-shell. IVI-Shell introduces layer concept to
weston.
A layer is a group of surfaces which can be moved or resized together.
But IVI-Shell is just an interface and you have to implement your own APIs to
use it.
Wayland-IVI-Extension is a set of readily impleme
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