Re: [Help]Question about graphics architecture for weson/wayland

2014-08-17 Thread Pekka Paalanen
On Mon, 18 Aug 2014 01:46:15 -0400 "Jasper St. Pierre" wrote: > On Mon, Aug 18, 2014 at 1:32 AM, Yang Andy > wrote: > > > Hi Pekka > > > > Thank you very much for your reply. > > > > > > > > 3.In order to run weston-launch,do i have to use gpu? > > > No, you can choose e.g. the fbdev backend fo

Re: [Help]Question about graphics architecture for weson/wayland

2014-08-17 Thread The Rasterman
On Mon, 18 Aug 2014 05:32:41 + Yang Andy said: > Hi Pekka > > Thank you very much for your reply. > > > > 3.In order to run weston-launch,do i have to use gpu? > > No, you can choose e.g. the fbdev backend for Weston, and so Weston > > will run on the /dev/fb, software rendered. No GPU used

Re: [Help]Question about graphics architecture for weson/wayland

2014-08-17 Thread Jasper St. Pierre
On Mon, Aug 18, 2014 at 1:32 AM, Yang Andy wrote: > Hi Pekka > > Thank you very much for your reply. > > > > > 3.In order to run weston-launch,do i have to use gpu? > > No, you can choose e.g. the fbdev backend for Weston, and so Weston > > will run on the /dev/fb, software rendered. No GPU used

RE: [Help]Question about graphics architecture for weson/wayland

2014-08-17 Thread Yang Andy
Hi Pekka Thank you very much for your reply. > > 3.In order to run weston-launch,do i have to use gpu? > No, you can choose e.g. the fbdev backend for Weston, and so Weston > will run on the /dev/fb, software rendered. No GPU used there in that > sense. Software rendering also means that no appli

Re: Weston: Touch failing when using libinput

2014-08-17 Thread Cooper Jr., Franklin
> On Aug 17, 2014, at 9:11 PM, "Peter Hutterer" > wrote: > >> On Sun, Aug 17, 2014 at 02:30:44PM +, Cooper Jr., Franklin wrote: >> I've made progress and I'm pretty sure what the problem is and trying to see >> how to properly fix things. >> Also my system is using a resistive touchscreen

Re: Wayland compilation problem

2014-08-17 Thread Bill Spitzak
On 08/17/2014 11:43 AM, Hongze Zhao wrote: Hi All, I am compiling weston following the instruction on wayland official site: http://wayland.freedesktop.org/building.html After I successfully compiled and install libinput, I tried to execute autogen.sh in the weston folder with: ./autogen.sh --

Re: Weston: Touch failing when using libinput

2014-08-17 Thread Peter Hutterer
On Sun, Aug 17, 2014 at 02:30:44PM +, Cooper Jr., Franklin wrote: > I've made progress and I'm pretty sure what the problem is and trying to see > how to properly fix things. > Also my system is using a resistive touchscreen. I'm not sure how cap touch > screens are handled. > > Weston witho

Re: Wayland compilation problem

2014-08-17 Thread Hongze Zhao
Yes. I followed the instruction to install libinput. On Sun, Aug 17, 2014 at 5:10 PM, Thiago Macieira wrote: > On Sunday 17 August 2014 14:43:50 Hongze Zhao wrote: > > However, I got an error saying "No package 'libinput' found" > > Could anyone tell me why this is happening and how to resolv

Re: Wayland compilation problem

2014-08-17 Thread Thiago Macieira
On Sunday 17 August 2014 14:43:50 Hongze Zhao wrote: > However, I got an error saying "No package 'libinput' found" > Could anyone tell me why this is happening and how to resolve it? Did you compile and install libinput? -- Thiago Macieira - thiago (AT) macieira.info - thiago (AT) kde.org Sof

Wayland compilation problem

2014-08-17 Thread Hongze Zhao
Hi All, I am compiling weston following the instruction on wayland official site: http://wayland.freedesktop.org/building.html After I successfully compiled and install libinput, I tried to execute autogen.sh in the weston folder with: ./autogen.sh --prefix=$WLD --enable-libinput-backend Howeve

RE: Weston: Touch failing when using libinput

2014-08-17 Thread Cooper Jr., Franklin
I've made progress and I'm pretty sure what the problem is and trying to see how to properly fix things. Also my system is using a resistive touchscreen. I'm not sure how cap touch screens are handled. Weston without Libinput Weston/src/evdev.c Before transform_absolute (calibration) is called

Re: Undefined behavior

2014-08-17 Thread Pekka Paalanen
On Sat, 16 Aug 2014 09:27:35 -0400 "Jasper St. Pierre" wrote: > It seems people got a bit caught up on the words "undefined behavior" here, > especially as the very similar "undefined surface contents" appears in > wl_surface.destroy / wl_surface.release. Let's try this again, with a > different