We would also need the API to be compatible with "G-Sync".
http://www.pcper.com/news/Graphics-Cards/NVIDIA-Announces-G-Sync-Variable-Refresh-Rate-Monitor-Technology
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Giulio Camuffo wrote:
And what is it that doesn't work? As a wild bet I'd say you probably
want to look at wl_event_queue.
See
http://wayland.freedesktop.org/docs/html/chap-Library.html#sect-Library-Client
This brings up some questions I have had about making a complete wayland
client. The do
Hallo Giulio,
thanks a lot for the fast replay.
if my understanding is correct the frame callbacks and the input handling
events are coming from the compositor to the main wayland display queue on
the client side.
So how i can get the different queues on the client site or is there a
possibility t
Oh, I sent my mail before the second one arrived.
Yeah, you need to use different wl_event_queues, and the relative functions like
wl_display_dispatch_queue.
2013/10/18 Giulio Camuffo :
> And what is it that doesn't work? As a wild bet I'd say you probably
> want to look at wl_event_queue.
> See
And what is it that doesn't work? As a wild bet I'd say you probably
want to look at wl_event_queue.
See
http://wayland.freedesktop.org/docs/html/chap-Library.html#sect-Library-Client
Giulio
2013/10/18 Eugen Friedrich :
> Hallo dear Wayland developer,
>
> I thing i have a very common use case an
Hallo Dear wayland developers,
I thing i have a very common use case and currently i don't now how to get
it work in wayland.
We have a wayland client application with 2 threads:
thread1 - rendering thread - the eglSwapBuffer will call
wl_display_dispatch internally:
thread2 - input thread - th
Hallo dear Wayland developer,
I thing i have a very common use case and currently i don't now how to get
it work in wayland.
We have a wayland client application with 2 threads:
thread1 - rendering thread - the eglSwapbuffer will call
wl_display_dispatch internally:
thread2 - input thread - thi
On 18 October 2013 08:30, Pekka Paalanen wrote:
>
>
> On Thu, 17 Oct 2013 21:34:02 +0100
> James Courtier-Dutton wrote:
>
> > The key point I was trying to make is that the media player needs to be
> > able to predict when frames will be displayed.
>
> Yes, the *player* needs to be able to predi
Hi James,
I'm not a video expert, so excuse me if my view is too simplistic. What
I write is what I'd call common sense, and I'm sure literature would
have specialized algorithms for exactly the things we need, like
prediction.
But, I don't want to tie the protocol into any certain algorithm. The