On Wed, 5 Jun 2013 16:39:50 -0500
Jason Ekstrand wrote:
> In order to use the second-lowest bit of each pointer in wl_map for the
> WL_MAP_ENTRY_LEGACY flag, every pointer has to be a multiple of 4. This
> was a good assumption, except with WL_ZOMBIE_OBJECT. This commit creates
> an actual sta
I got a little over-eager with my sanity checks and didn't realize that the
client uses wl_map_insert_at to mark objects as zombies when they come from
the server-side.
Signed-off-by: Jason Ekstrand
---
src/wayland-util.c | 6 --
1 file changed, 6 deletions(-)
diff --git a/src/wayland-util.
In order to use the second-lowest bit of each pointer in wl_map for the
WL_MAP_ENTRY_LEGACY flag, every pointer has to be a multiple of 4. This
was a good assumption, except with WL_ZOMBIE_OBJECT. This commit creates
an actual static variable to which WL_ZOMBIE_OBJECT now points. Since
things ar
John Kåre Alsaker wrote:
You might have me confused for Pekka or Alexander. Our proposals should
be identical here. I'm just saying that it will increase the possibly
resolution of input events on higher scaling factors, which reduces
issues with rounding, but doesn't solve it altogether.
Ye
---
tests/connection-test.c | 4 ++--
tests/map-test.c | 54 ++--
tests/os-wrappers-test.c | 2 +-
3 files changed, 41 insertions(+), 19 deletions(-)
diff --git a/tests/connection-test.c b/tests/connection-test.c
index 9a07d71..e284ea0 100644
From: Pekka Paalanen
One more wayland-util.h not found issue, triggered by having libwayland
installed to a custom prefix.
Signed-off-by: Pekka Paalanen
---
shared/Makefile.am | 1 +
1 file changed, 1 insertion(+)
diff --git a/shared/Makefile.am b/shared/Makefile.am
index 6778b35..edef416 100
May I suggest
https://github.com/Zoxc/weston/commit/062f5ca5dc5809c027f693f2d642bc24f568e348instead?
On Wed, Jun 5, 2013 at 11:21 AM, Ander Conselvan de Oliveira <
conselv...@gmail.com> wrote:
> From: Ander Conselvan de Oliveira
>
> When attaching a new buffer, the EGL images created for the pr
On 05/29/2013 01:38 AM, Sinclair Yeh wrote:
On Sun, 26 May 2013 20:03:40 -0400
Kristian Høgsberg wrote:
+ /* Only allocate a texture if it doesn't match
existing one */
+ if (((wl_shm_buffer_get_stride(buffer) / 4) !=
gs->pitch) ||
+ (buffer->heigh
From: Ander Conselvan de Oliveira
When attaching a new buffer, the EGL images created for the previous one
would be released if this new buffer was an EGL or NULL buffer, but not
if is was an SHM buffer. This wouldn't cause the resources to be leaked
becaused they are free()'d when the surface is
On 06/04/2013 08:06 AM, Kristian Høgsberg wrote:
On Tue, May 28, 2013 at 05:28:49PM -0700, Sinclair Yeh wrote:
v3:
* Removed unnecessary parentheses
* Added check for switching from EGL image to SHM buffer
* Moved shader assignment out of IF condition
v2:
Fixed the wrong comparison
v1:
Dependi
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