Not sure how useful this is, but I made a graph showing the necessary
window transitions that Wayland should support, in an attempt to show
why "layers" are not sufficient.
In this example window C must always remain above windows A and B, but
there is no other restrictions. There are 8 possib
Gregory Merchan wrote:
This is also important for getting drag-and-drop working correctly. I
tried the weston dnd demo recently and was saddened to see it does not
work correctly (i.e. according to the expectations of most computer
users): the ButtonDown immediately set focus and raised the wind