On Thu, 8 Nov 2012 19:20:56 +0100
Samuel Rødal wrote:
> On 11/07/2012 03:19 PM, Pekka Paalanen wrote:
> > On Wed, 7 Nov 2012 13:27:50 +
> > Sundararaj Prabhu-B36876 wrote:
> >
> >> Wondering whether the extension EGL_KHR_image_pixmap can be used instead
> >> of glTex(Sub)Image2D.
> >> This
On Mon, Nov 05, 2012 at 03:26:38AM +0100, Jan Arne Petersen wrote:
> From: Jan Arne Petersen
>
> Hardware keyboard input allows input methods to grab the keyboard
> and process hardware key events to generate text events (with
> pre-edit) over the same text_model interface we use for the virtual
On Mon, Nov 05, 2012 at 03:26:44AM +0100, Jan Arne Petersen wrote:
> From: Jan Arne Petersen
>
> Start the input method specified in the weston.ini configuration file.
>
> Signed-off-by: Jan Arne Petersen
> ---
> src/compositor.c | 2 +-
> src/compositor.h | 4 +--
> src/text-backend.c |
On Wed, Nov 07, 2012 at 12:25:11PM +0200, Pekka Paalanen wrote:
> Hi,
>
> this patch series adds Raspberry Pi support to Weston. It is based on
> top of Daniel's xwayland series, which has a couple of fixes I need.
> I have a branch ready at
> http://cgit.collabora.com/git/user/pq/wayland-demos.gi
On Wed, Nov 07, 2012 at 05:51:34PM +1100, Daniel Stone wrote:
> Hi all,
> Here's the somewhat-delayed XWayland update for 1.0. With this and my
> updated X server, I've been able to run XWayland just fine under Weston
> from current git master.
>
> The X server tree is at:
> git://git.colla
On Thu, Nov 08, 2012 at 05:20:45PM +0200, Ander Conselvan de Oliveira wrote:
> Add the concept of debug key bindings, that are bindings that activate
> debug features in the compositor. The bindings are added to a list in
> the compositor, but the triggering them is left to the shell.
>
> On the s
On 11/07/2012 03:19 PM, Pekka Paalanen wrote:
On Wed, 7 Nov 2012 13:27:50 +
Sundararaj Prabhu-B36876 wrote:
Wondering whether the extension EGL_KHR_image_pixmap can be used instead of
glTex(Sub)Image2D.
This would reduce much of the CPU copying. Do you see any problems?
Hi,
do you mean
On Wed, Nov 07, 2012 at 12:25:13PM +0200, Pekka Paalanen wrote:
> When a surface is on a non-primary plane (overlay), we do not need to
> keep the GL texture up-to-date, since we are not using it. Avoid calling
> glTex(Sub)Image2D in that case, and accumulate the texture damage
> separately.
>
> T
On Wed, Nov 07, 2012 at 05:51:37PM +1100, Daniel Stone wrote:
> Split motion tracking out into separate handlers so we can have one per
> touch.
Not sure about this one... doesn't this recompute the entire thing
once per touch point? Shouldn't we just inject some randomness per
touch point (like
On Wed, Nov 07, 2012 at 05:51:44PM +1100, Daniel Stone wrote:
> The following sequence:
> wl_surface::attach(s, b, 1, 2)
> wl_surface::commit(s)
> wl_surface::commit(s)
> would actually result in the surface getting moved by (2,4) as the
> pending attach delta wasn't reset on comm
On Wed, Nov 07, 2012 at 05:51:43PM +1100, Daniel Stone wrote:
> Otherwise glTexSubImage2D will reject our co-ordinates as being out of
> bounds.
>
> Signed-off-by: Daniel Stone
> ---
> src/compositor.c |5 +
> 1 file changed, 5 insertions(+)
>
> diff --git a/src/compositor.c b/src/compo
On Wed, Nov 07, 2012 at 05:51:42PM +1100, Daniel Stone wrote:
> Every single frame, we were calling the flush_damage handler in the
> renderer. For GLES2 with subimage, this wasn't too bad as we'd never
> call glTexSubImage2D, but without it, we'd upload the entire frame
> through glTexImage2D eve
On Wed, Nov 07, 2012 at 05:51:39PM +1100, Daniel Stone wrote:
> Avoids a segfault whenever we get a key event, and try to set the
> cursor, dereferencing a NULL input->pointer.
Looks good, and I picked it up for 1.0 as well.
Kristian
> Signed-off-by: Daniel Stone
> ---
> clients/window.c |
On Tue, Nov 06, 2012 at 03:57:47PM -0800, Mikko Levonmaa wrote:
> Adds the wayland version information to the shared libraries.
> libwayland-server.so.0.0.0 -> libwayland-server.so.1.0.0
The libtool versioning is different from the pacakge version number.
See:
http://www.gnu.org/software/libtool/
On Sun, Nov 04, 2012 at 01:01:22PM -0700, Scott Moreau wrote:
> The --fullscreen option effectively does nothing if --width and --height
> aren't
> manually set to the size of the screen. This handles the size setting and
> limits
> the output count to one, for fullscreen.
There's a fullscreen p
This was obsoleted by fan repaint debug.
---
src/shell.c | 42 --
1 file changed, 42 deletions(-)
diff --git a/src/shell.c b/src/shell.c
index 15c18ea..7d9f415 100644
--- a/src/shell.c
+++ b/src/shell.c
@@ -135,7 +135,6 @@ struct desktop_shell {
Pressing mode-shift-space s will cause the fragment shaders to be
recompiled, adding a green tint to all composited content.
---
src/compositor.h |2 +
src/gles2-renderer.c | 156 --
2 files changed, 116 insertions(+), 42 deletions(-)
diff
Add the concept of debug key bindings, that are bindings that activate
debug features in the compositor. The bindings are added to a list in
the compositor, but the triggering them is left to the shell.
On the shell side, a global debug key binding is added. When the user
presses mod-shift-space,
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