Sorry for the delay, my mail tool didn't link up this thread fro me.
I am running w/ DRM not X11; running weston in an X client was not
adequate for my test app.
I start by obtaining a virtual terminal ;init 3 ; then weston-launch
This way I eliminate any X11 variables.
You can see egl loading the
---
src/compositor.c | 165 +--
src/compositor.h | 8 +++
src/shell.c | 11
3 files changed, 167 insertions(+), 17 deletions(-)
diff --git a/src/compositor.c b/src/compositor.c
index 7013b4a..e625171 100644
--- a/src/compositor.c
++
---
src/compositor-android.c | 4
src/compositor-drm.c | 4
src/compositor-wayland.c | 4
src/compositor-x11.c | 4
src/compositor.c | 10 ++
src/compositor.h | 4
6 files changed, 30 insertions(+)
diff --git a/src/compositor-android.c
On Fri, Sep 7, 2012 at 7:32 AM, Ander Conselvan de Oliveira <
conselv...@gmail.com> wrote:
> Since commit d523a87d2d8c0099d8ac323375b3d083aafccf9a [1],
I'm not sure where you got this sha from but it's wrong. There is no such
commit in weston.
> window.opaque
> would be 1 only in fullscreen mo
---
src/compositor-drm.c | 33 +
1 file changed, 29 insertions(+), 4 deletions(-)
diff --git a/src/compositor-drm.c b/src/compositor-drm.c
index c6634a0..c6d4658 100644
--- a/src/compositor-drm.c
+++ b/src/compositor-drm.c
@@ -276,6 +276,34 @@ fb_handle_buffer_de
window.window_size holds the size of the window in windowed mode. Use
window.geometry for setting the opaque region since that holds the
current size.
---
clients/simple-egl.c |4 ++--
1 file changed, 2 insertions(+), 2 deletions(-)
diff --git a/clients/simple-egl.c b/clients/simple-egl.c
ind
Since commit d523a87d2d8c0099d8ac323375b3d083aafccf9a [1], window.opaque
would be 1 only in fullscreen mode, causing the opaque region to be set
only when running in fullscreen mode. Having it set properly for the
windowed case is helpful to test the overlay path in compositor-drm.
This reverts th
Cliptest is for controlled testing of the calculate_edges() function in
compositor.c. The function is copied verbatim into cliptest.c.
v2:
- show vertex coordinates
- rewrite intersection computing; improved precision
- remove duplicate vertices
- fix non-transformed adjacent but not overlapping c