I apologize if I have respond incorrectly on the forum.
Christopher,
I am running Debian Squeeze and was able to build and run Wayland for
the first time a few days ago. I have an intel GM965 card myself. Attached is
the build script I ran. It went for me from start to finish without err
> -Original Message-
> From: wayland-devel-bounces+juan.j.zhao=intel@lists.freedesktop.org
> [mailto:wayland-devel-bounces+juan.j.zhao=intel@lists.freedesktop.org]
> On Behalf Of Valavanis, Nikos
> Sent: Wednesday, November 30, 2011 3:02 AM
> To: wayland-devel@lists.freedesktop.or
Guys,
I am trying to reproduce the wayland-demos anyway I can.
I will try to simplify my questions:
Does anyone have the wayland-demos running?
If so:
what hardware?
(graphics card
etc)
and
what software?
(file system version,
kernel version,
Hi All,
I found an issue while working on some local code, that may be a bug in
the input handling of Wayland.
In my function to process button events (from mouse), the 'btn'
parameter that gets returned to my handler seems incorrect for Wheel Events.
Basically, mouse wheel down events are
At 2011-11-29 06:43:29,"Valavanis, Nikos" wrote:
>Hi,
>
>Has any gotten the wayland demos to run on Ubuntu 11.10.
>I am using a Dell inspiron 1500 with nvidia Quadra FX 380 graphics card
>
>I tried both:
>
>1. apt-get install wayland-demos
> this gives: EGL error 0x3001
>
>2. compiling so
On Tue, 29 Nov 2011 15:22:31 +0200
Pekka Paalanen wrote:
> The Wayland demos bits:
> git://git.collabora.co.uk/git/user/pq/wayland-demos.git
> shellsurf-v3
> http://cgit.collabora.com/git/user/pq/wayland-demos.git/log/?h=shellsurf-v3
>
Oops, added two more patches:
51aba9a shell:
Hi Kristian,
here's the revised version, where wl_shell_surface is destroyed with the
wl_surface.
The Wayland Core protocol bits:
git://git.collabora.co.uk/git/user/pq/wayland.git shellsurf-v3
http://cgit.collabora.com/git/user/pq/wayland.git/log/?h=shellsurf-v3
cf89b40
On Tue, 29 Nov 2011 10:48:47 +0200
Pekka Paalanen wrote:
> Hi Kristian,
>
> I have completed the wl_shell_surface implementation.
>
> The Wayland Core protocol bits:
> git://git.collabora.co.uk/git/user/pq/wayland.git shellsurf
> http://cgit.collabora.com/git/user/pq/wayland.git/log
On Tue, 29 Nov 2011 11:28:18 +0200
Tiago Vignatti wrote:
> On 11/29/2011 08:44 AM, Pekka Paalanen wrote:
> >
> > First, no proprietary driver will work for Wayland.
>
> well, that's not absolutely true.
Sorry, should have said "for Wayland demos right now". It was implied,
since the question wa
Hey,
Sorry to bring up this dead thread, but I was just curious to know if any
of the suggestions about fullscreen mode and non-native resolutions have
been implemented, or are still planned in Wayland?
Luke.
2010/11/10 Luke Benstead
>
>
> 2010/11/10 Kristian Høgsberg
>
>>
>> Either way, a na
On Tue, Nov 29, 2011 at 4:28 AM, Tiago Vignatti
wrote:
> On 11/29/2011 08:44 AM, Pekka Paalanen wrote:
>>
>>
>> First, no proprietary driver will work for Wayland.
>
>
> well, that's not absolutely true.
>
> Any driver, being proprietary or not, can get a drm fd, use gbm and create
> EGLImage obje
On 11/29/2011 08:44 AM, Pekka Paalanen wrote:
First, no proprietary driver will work for Wayland.
well, that's not absolutely true.
Any driver, being proprietary or not, can get a drm fd, use gbm and
create EGLImage objects. Nothing prevents that. What Pekka meant, is
that most of the stock
Hi Kristian,
I have completed the wl_shell_surface implementation.
The Wayland Core protocol bits:
git://git.collabora.co.uk/git/user/pq/wayland.git shellsurf
http://cgit.collabora.com/git/user/pq/wayland.git/log/?h=shellsurf
96f3e40 server: document wl_resource_post_even
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