I also thought of this, but I think in one unix packet more than one message
can be stored, which makes skipping of a single message impossible without
the number of fds stored in the message itself.
Regards,
Iskren
On Mon, Apr 11, 2011 at 8:00 PM, Bill Spitzak wrote:
> Are you talking about Wa
Are you talking about Wayland messages between the client and compositor?
I don't understand why you need to identify fd's in unknown message in
order to skip them. Isn't there a total length of the message and the
fd's are just embedded in this block of bytes?
I'm probably missing something
On Mon, Apr 11, 2011 at 10:50 AM, Magnus Wendt wrote:
> Hi,
>
> I was just thinking of a use case and wondering if it has been considered in
> Wayland.
>
> A full screen video player would like to match the refresh rate of the
> display to the refresh rate of the video to get smooth playback. (e.g
Hi,
I was just thinking of a use case and wondering if it has been considered in
Wayland.
A full screen video player would like to match the refresh rate of the
display to the refresh rate of the video to get smooth playback. (e.g. XBMC
playing a 24Hz movie on your TV.)
I was thinking that the p
2011/4/11 Kristian Høgsberg
> On Sun, Apr 10, 2011 at 1:47 PM, Iskren Chernev
> wrote:
> > Hello,
> >
> > I think I can do the second point in the TODO file:
> >
> > The message format has to include information about number of fds
> > in the message so we can skip a message correctly. Or we sh