On Thursday 03 March 2011 21:14:01 Kristian Høgsberg wrote:
> On Thu, Mar 3, 2011 at 12:34 PM, Andreas Hartmetz
wrote:
> > On Thursday 03 March 2011 15:58:14 Kristian Høgsberg wrote:
> >> On Thu, Mar 3, 2011 at 9:32 AM, Andreas Hartmetz
> >
> > wrote:
> >> > Hello again and sorry for taking a f
Hi there,
Do you guys have a public git repository where we can have a look on
the current "area" implementation?
All these ideas/developments are really amazing. Keep it up!
-Ilyes
2011/3/3 Kristian Høgsberg :
> On Thu, Mar 3, 2011 at 12:34 PM, Andreas Hartmetz wrote:
>> On Thursday 03 March
On Thu, Mar 3, 2011 at 12:34 PM, Andreas Hartmetz wrote:
> On Thursday 03 March 2011 15:58:14 Kristian Høgsberg wrote:
>> On Thu, Mar 3, 2011 at 9:32 AM, Andreas Hartmetz
> wrote:
>> > Hello again and sorry for taking a few days to reply.
>>
>> ...
>>
>> >> > - A scheme to recycle object IDs. Whe
On Thursday 03 March 2011 15:58:14 Kristian Høgsberg wrote:
> On Thu, Mar 3, 2011 at 9:32 AM, Andreas Hartmetz
wrote:
> > Hello again and sorry for taking a few days to reply.
>
> ...
>
> >> > - A scheme to recycle object IDs. When a new ID is needed, pick a free
> >> > one at random. This int
On Thu, Mar 3, 2011 at 9:32 AM, Andreas Hartmetz wrote:
> Hello again and sorry for taking a few days to reply.
>
...
>> > - A scheme to recycle object IDs. When a new ID is needed, pick a free
>> > one at random. This introduces a problem:
>> > Suppose the client destroys object A with ID n, th
Hello again and sorry for taking a few days to reply.
On Wednesday 23 February 2011 16:40:27 Kristian Høgsberg wrote:
> On Tue, Feb 22, 2011 at 1:16 PM, Andreas Hartmetz
wrote:
> > Hello,
>
> Hi Andreas,
>
> > I've started a Wayland implementation currently called "area", written in
> > C++ an