On Tue, Oct 14, 2014 at 5:00 AM, Perry Hutchison wrote:
> Stefan Sperling wrote:
>> On Fri, Oct 10, 2014 at 10:27:46AM +0200, Stefan Sperling wrote:
>> > On Fri, Oct 10, 2014 at 12:53:16AM -0700, Perry Hutchison wrote:
>> > > ...
>> > > It appears that I can override the diff3-cmd setting by addi
Alexey Neyman writes:
> On 10/13/2014 04:08 PM, Andreas Stieger wrote:
>> Hello,
>>
>> On 09/10/14 23:48, Alexey Neyman wrote:
>>> What I was doing:
>>>
>>> - checked out a project from /trunk
>>> - did some local changes
>>> - copied WC to a branch
>>> - attempted to switch to the branch
>> What
We just upgraded from Subversion 1.7 to 1.8 and almost immediately began
getting timeouts checking out larger repositories. The Tortoise file transfer
rate would quickly diminish to 0 and eventually return an error. The
subversion command client would terminate with "svn E175012 Connection tim
On your Apache server, set KeepAlive Off
Paul Gillis
Engineering Support Specialist
L-3 Warrior Systems, Insight
9 Akira Way, Londonderry, NH 03053
(603) 551-6167
paul.gil...@l-3com.com
writes:
> We just upgraded from Subversion 1.7 to 1.8 and almost immediately
> began getting timeouts checking out larger repositories. The Tortoise
> file transfer rate would quickly diminish to 0 and eventually return
> an error. The subversion command client would terminate with "svn
> E1750
On 10/14/2014 05:03 AM, Philip Martin wrote:
Alexey Neyman writes:
On 10/13/2014 04:08 PM, Andreas Stieger wrote:
Hello,
On 09/10/14 23:48, Alexey Neyman wrote:
What I was doing:
- checked out a project from /trunk
- did some local changes
- copied WC to a branch
- attempted to switch to
Hello,
I have a problem with using SVN.
Here is the situation:
I am a Unity3D user, and I have to wait for hours when I commit or update a
very large * .unity file with SVN. The file is about 100M or so.
Can you guys let me what happened when a very large file is committed or
updated?
I will
On 15.10.2014 05:03, Chao.Guan wrote:
> Hello,
>
> I have a problem with using SVN.
>
> Here is the situation:
> I am a Unity3D user, and I have to wait for hours when I commit or update a
> very large * .unity file with SVN. The file is about 100M or so.
That's strange; 100M isn't really "huge"