hi,
check out this thread:
http://ubuntuforums.org/showthread.php?t=885437
>From this thread and notes on the SDL mailing list, it appears pulse
audio is emulating alsa, and causing the delays. Are you sure you don't
have pulse audio installed?
Apparently removing pulse audio fixes the problem.
This is the SDL mailing list thread where the pulseaudio issues are also
noted:
http://www.nabble.com/Mix_PlayChannel-delay-with-
Ubuntu-8.1-td20542915.html
--
sound is delayed a whole second in intrepid
https://bugs.launchpad.net/bugs/295369
You received this bug notification because you are a
hi,
Here is a related thread on the SDL mailing list:
http://thread.gmane.org/gmane.comp.lib.sdl/40019
It seems either linux or ubuntu has changed the numbers returned for
different joystick functions... for no good reason.
This breaks all SDL based games that use joysticks.
cheers,
--
Axes
... from pymikes email to the pygame mailing list...
here's an SDL C program to show it's broken...
Results of running the program on ubuntu listed below the code.
#include "SDL/SDL.h"
int main() {
SDL_Init(SDL_INIT_JOYSTICK|SDL_INIT_VIDEO);
SDL_SetVideoMode(640, 480, 32, SDL_SWSURFACE
I also get very soft sound on a "macpro".
Below is some diagnostic information which may help.
$ uname -a
Linux macpro2-linux 2.6.27-11-generic #1 SMP Thu Jan 29 19:28:32 UTC 2009
x86_64 GNU/Linux
$ lspci | grep "High Def"
00:1b.0 Audio device: Intel Corporation 631xESB/632xESB High Definition
Nice one :)
Now if only ubuntu would put it in their distro...
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pygame 1.8 has been released. Please update package.
https://bugs.launchpad.net/bugs/209967
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This bug should have been fixed in pygame 1.8.
Please upgrade pygame to 1.8+
cheers,
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Pygame is not finding fonts
https://bugs.launchpad.net/bugs/198544
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ubu
Hi,
upgrading to pygame 1.8 fixes this bug(and lots of others).
Please upgrade pygame to the latest version.
cheers,
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Does not go past the loading screen
https://bugs.launchpad.net/bugs/86736
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hi,
this appears to be a pymedia bug... not a pygame one.
The mpeg creation from the swf is done via pymedia - which is where the
crash appears to be.
cheers,
--
crafted pygame input can cause segfault
https://bugs.launchpad.net/bugs/172812
You received this bug notification because you are a
't associate it with pygame.
cheers,
On Thu, Feb 28, 2008 at 6:20 PM, Kristian Erik Hermansen
<[EMAIL PROTECTED]> wrote:
> On Wed, Feb 27, 2008 at 7:44 PM, illume <[EMAIL PROTECTED]> wrote:
> > this appears to be a pymedia bug... not a pygame one.
> >
> > The
Public bug reported:
Hello,
a new version of pygame has been released.
http://pygame.org/
** Affects: pygame (Ubuntu)
Importance: Undecided
Status: New
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pygame 1.8 has been released. Please update package.
https://bugs.launchpad.net/bugs/209967
You received this bug notificat
Suspend with lucid does not work for me either.
Dell Inspiron 1525.
--
[LUCID] suspend/resume issue on Dell Inspiron 1464/1564/1764
https://bugs.launchpad.net/bugs/571422
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** Changed in: pygame (Ubuntu)
Status: New => Confirmed
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upgrade to version 1.9.1
https://bugs.launchpad.net/bugs/433304
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h
I get this message too. Also not using pulseaudio before I upgraded,
but karmic installed it for me on upgrade.
My sound buttons are now broken after I uninstalled pulse audio.
Was on an irc channel earlier talking with a bunch of people about what
to do who had the same problem.
I had to resta
I found a web page describing the problem and a work around.
http://www.4front-tech.com/forum/viewtopic.php?f=3&t=3324#p13408
This is a bug with ubuntu karmic, and not gnome in general apparently.
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Waiting for sound system to respond
https://bugs.launchpad.net/bugs/400973
You received this bu
All those Debian bugs (except a kFreeBSD one) have been addressed now.
The PPA at https://launchpad.net/~thopiekar/+archive/ubuntu/pygame is
building successfully (last build was 3 days ago).
The upcoming pygame 1.9.4 release is being tracked here:
https://github.com/pygame/pygame/issues/390
The
This issue has been fixed in pygame 1.9.3+
>>> import pygame
>>> import numpy
>>> a = numpy.zeros((10,20,3), numpy.uint8)
>>> pygame.surfarray.make_surface(a)
>>> pygame.version.ver
'1.9.3'
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This is fixed in pygame 1.9.3+
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https://bugs.launchpad.net/bugs/1023153
Title:
Extraneous printing in Joystick.get_axis
To manage notifications about this bug go to:
https://bugs.launc
Hi,
I added that this affects the pygame, and mido python libraries and the
various apps that depend on those libraries.
https://pypi.python.org/pypi/mido/1.1.14
best,
** Also affects: pygame
Importance: Undecided
Status: New
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*** This bug is a duplicate of bug 1097286 ***
https://bugs.launchpad.net/bugs/1097286
** This bug has been marked a duplicate of bug 1097286
PortMIDI is compiled in debug mode which calls exit() instead of handling
errors gracefully
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Hi,
this is merged upstream. Here's the pygame issue:
https://bitbucket.org/pygame/pygame/issue/71/pygame-needs-to-set-the-wm_class-when
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https://bugs.launchpad.net/bugs/777417
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