Let's reject this one then...
** Changed in: banshee (Ubuntu)
Status: Unconfirmed => Rejected
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Banshee uses hardcoded fonts instead of system fonts
https://launchpad.net/bugs/93442
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Aaron, in Banshee itself everything is fine.
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Banshee uses hardcoded fonts instead of system fonts
https://launchpad.net/bugs/93442
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I posted the notification-daemon bug here:
https://launchpad.net/ubuntu/+source/banshee/+bug/93441
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Banshee uses hardcoded fonts instead of system fonts
https://launchpad.net/bugs/93442
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After further inspection, it seems Banshee is not at fault.
** Attachment added: "Banshee DBUS log"
http://librarian.launchpad.net/6851967/bansheelog.txt
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Banshee uses hardcoded fonts instead of system fonts
https://launchpad.net/bugs/93442
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Banshee does not hard code any fonts. There's not even a way to do that
with the notification APIs. Banshee literally just sends the string of
text for what is currently playing. I doubt this is a Banshee issue -
does the correct text show up in the track information area in the main
Banshee UI?
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This is a screenshot of a broken notification without the DejaVu fonts
installed. Installing the DejaVu fonts is a simple workaround. But
having the same font installed twice (DejaVu&Vera) is silly.
Banshee shouldn't hardcode this font!
** Attachment added: "Banshee Broken notification"
http:/