What do I need to do to fix my problem with my missing
/sys/kernel/debug/dri/0/i915_error_state, so I can appends that and
dmesg?
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Title:
[sandybr
I do indeed get the same error reported by apport when the problem
occurs. In wine and in native games.
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Title:
[sandybridge-gt2] GPU lockup rend
Ok, the above is probably bug 830136.
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Title:
[sandybridge-gt2] GPU lockup render.IPEHR: 0x7b009004
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James, I'm not sure if you are supposed to, but do you get the same
title (same 0x... address) as this bug report if you try to report the
bug with apport?
I successfully reproduced the hangs with the Linux version of the
Unigine Heaven benchmark (http://unigine.com/products/heaven/download/
~233
Another native game, Saga of Ryzom (nabable free from the software
center), causes it to happen reasonably quickly and frequently.
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Title:
[sandyb
The problem affect me when running native games as well, it seems to be
a 3d rendering problem, period. My last native game to do it was
NightSkyHD from the latest indie bundle, but it was REALLY infrequent
there.
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Standard Wine from Precise repos, no changes to the config or
installations via winetricks.
The game in question is Ski Challenge 2012
(http://www.skichallenge.at/en/download - 80MB download plus 80MB auto-update
:-/).
It happens more frequent when I crank up the video settings. Not playing oth
I'm getting a command not found error for
/sys/kernel/debug/dri/0/i915_error_state
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Title:
[sandybridge-gt2] GPU lockup render.IPEHR: 0x7b009004
Pretty much any game that does 3d stuff for me produces it, though at
varying frequencies. Both native games and games run in wine. This
occurs in both fullscreen and windowed mode for any that I've run and
whether or not a flash applet is running somewhere in the background
doesn't seem to affect
Hi, I think there's sufficient info gathered; this bug probably should
go upstream. It sounds similar to #899303.
James, the data needed is the /sys/kernel/debug/dri/0/i915_error_state
and dmesg, both captured while the system is frozen or after it's
recovered.
It might also help to know specifi
If there's any more feedback I can provide from my end, let me know. I'm
somewhat new to this launchpad thingy.
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Title:
[sandybridge-gt2] GPU lock
This problem is also occurring for me in 11.10 using stock packages
(only PPAs I have installed have to do with postgresql stuff). I had
upgraded kernels to fix issues with my desktop graphics, but the issue
persists across 3.0, 3.1 and 3.2RC7. Makes games pretty much unplayable,
meaning I have not
Status changed to 'Confirmed' because the bug affects multiple users.
** Changed in: xserver-xorg-video-intel (Ubuntu)
Status: New => Confirmed
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** Tags removed: need-duplicate-check
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Title:
[sandybridge-gt2] GPU lockup render.IPEHR: 0x7b009004
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Title:
[sandybridge-gt2] GPU lockup render.IPEHR: 0x7b009004
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