Update on this: I've moved to using Fusuma, which works in both Unity
and GNOME Shell, which is replacing Unity in 18.04.
https://github.com/iberianpig/fusuma
My "~/.config/fusuma/config.yml" file looks like this:
swipe:
3:
left:
shortcut: 'ctrl+alt+Left'
right:
shortcut
I am running Ubuntu 16.04 on a Macbook. I would like to use a 3-finger
swipe to move between my desktops, like in Mac OS X. It would be very
useful for Unity to not intercept this gesture. The functionality that
Unity uses this for (listed as "3 finger press and drag to move window")
is not functio
@bregma Is this still the state of this issue? Or did you change your
opinion in the meantime? I think users are capable to decide for
themselves in how far the preset gestures are a fundamental part of
unity or if they would still have some use (and maybe even more) for
unity after changing them.
Does anyone know what is the status with 'greedy mode' support? It
appears that there is no movement on either this or the ability to
disable gestures resulting in various onliune postings for how to hack
the .cpp to disable these.
Personally: Unity's current denial of multi-touch access to appli
The use of 3- and 4-touch gestures in Unity is fundamental to its
design. Window management and application management gestures are
reserved to the window/application manager. If an application design
has been chosen such that it does not work with the Unity, then the
application designers have p
** Description changed:
It seems that unity hijacks multitouch input, this renders 3rd party
multitouch apps useless.
Steps to reproduce:
- 1 Install touchegg by "sudo apt-get install touchegg"
- 2 Start touchegg in terminal
- 3 Try out some m
Thanks John, that explains it.
@omer, can you please triage this
https://bugs.launchpad.net/unity/+bug/900755 (as wishlist may be?)
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https://bugs.launchpad.net/bugs/898853
Title:
Touch
** Changed in: unity
Importance: Undecided => Low
** Project changed: ayatana-design => unity (Ubuntu)
** Changed in: unity (Ubuntu)
Importance: Undecided => Low
** Changed in: unity
Status: New => Confirmed
** Changed in: unity (Ubuntu)
Status: Invalid => Confirmed
** Tags
** No longer affects: utouch-grail (Ubuntu)
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Title:
Touch: Unity hijacks multitouch gestures
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We should have any of these by default,
1) A UI to customize existing or assign additional MT gestures to actions.
2) A switch to turn off unity's MT recognition so that people can use apps
like Touchegg.
I prefer the first option.
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Yes, Unity grabs all three- and four-finger gestures. This is
explicitly by design. They are designated by Unity as "window
management" gestures, not available to applications. This is not a bug
or a misfeature but intentional functionality.
The uTouch stack recognizes all multi-touch gestures
I'm using Apple magic trackpad. It works very well with unity, three
finger drag, 4 finger launcher and dash reveal. Everything works but
when unity is running, touchegg is only able to detect 2 fingers but
when I turn off unity (not compiz, just the plugin), it works fine.
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Unity doesn't intercept any multitouch (MT) gestures, instead, uTouch is
used for MT gesture recognition. TouchEgg seems to use UTouch well, and
it works in my case.
Even Evince and Eye of GNOME have built-in uTouch pan-and-zoom gesture
support in Oneiric out of the box, and it works for me.
The
** Tags added: multitouch
** Also affects: unity (Ubuntu)
Importance: Undecided
Status: New
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https://bugs.launchpad.net/bugs/898853
Title:
Touch: Unity hijacks multitouch ges
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