** Changed in: unity-2d
Status: Fix Committed => Fix Released
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Title:
unity-2d-places crashed with SIGSEGV in QScriptValue::call()
To mana
** Changed in: unity-2d
Status: Fix Released => Fix Committed
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Title:
unity-2d-places crashed with SIGSEGV in QScriptValue::call()
To mana
This bug was fixed in the package unity-2d - 5.2.0-0ubuntu1
---
unity-2d (5.2.0-0ubuntu1) precise; urgency=low
[ Didier Roche ]
* New upstream release:
- Select quicklist items with just one right click (LP: #688830)
- Launcher - Dragging and dropping a running application
** Changed in: unity-2d
Status: Fix Committed => Fix Released
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Title:
unity-2d-places crashed with SIGSEGV in QScriptValue::call()
To mana
** Changed in: unity-2d
Milestone: 4.14 => 5.2
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Title:
unity-2d-places crashed with SIGSEGV in QScriptValue::call()
To manage notifications a
** Changed in: unity-2d
Status: In Progress => Fix Committed
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Title:
unity-2d-places crashed with SIGSEGV in QScriptValue::call()
To manag
Thanks for the feedback Haggai.
Yes, it is quite likely that this fix, if approved, will be backported to
Oneiric with an SRU.
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Title:
unity-2d-p
I can confirm the workaround. Thanks!
Is there a chance this workaround will be backported to oneiric?
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Title:
unity-2d-places crashed with SIGSE
** Changed in: unity-2d
Milestone: None => 4.14
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Title:
unity-2d-places crashed with SIGSEGV in QScriptValue::call()
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** Branch linked: lp:~osomon/unity-2d/crash-rtl
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Title:
unity-2d-places crashed with SIGSEGV in QScriptValue::call()
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I have managed to isolate the bug and to write a simple QML test case that
reproduces it. I filed https://bugreports.qt.nokia.com/browse/QTBUG-22776 to
track the issue. This will hopefully be fixed soon in Qt.
In the meantime I think our best option is to delay resetting the loader’s
source by 1
I have narrowed down the root cause to setting the source of the pageLoader to
"" in the dashView.onActiveChanged handler (dash.qml, line 58).
If I comment out this instruction the crash doesn’t happen. Same if I delay it
by one millisecond using a timer.
There is obviously a race condition at p
I have removed the other components (unity-2d-panel and unity-2d-launcher) from
the equation by making sure they are not running and commenting out the code
that forces the launcher to be visible when the dash is shown.
I can still reproduce the issue reliably.
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I can also reproduce independently from the locale used (tested with
en_GB.utf-8 and fr_FR.utf-8) if I make the call to
QApplication::setLayoutDirection(Qt::RightToLeft) not conditional (in
src/libunity-2d-private/unity2dapplication.cpp).
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I can reliably reproduce the crash when running unity-2d-places with
LANGUAGE=he_IL.utf8.
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Title:
unity-2d-places crashed with SIGSEGV in QScriptV
** Changed in: unity-2d
Assignee: Gerry Boland (gerboland) => Olivier Tilloy (osomon)
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Title:
unity-2d-places crashed with SIGSEGV in QScript
You're right. I managed to reproduce more than 2 different stack traces
clicking on a Grid Icon in RTL dash. I added this one for reference.
It does appear from the backtrace that I'm dragging & dropping an icon
in this case, not just clicking. Yet in both cases, I don't see why.
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For some reason your backtrace is different than the one in the bug
report, and the one I had.
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Title:
unity-2d-places crashed with SIGSEGV in QSc
Crash backtrace
** Attachment added: "Crash backtrace"
https://bugs.launchpad.net/ubuntu/+source/unity-2d/+bug/836498/+attachment/2588493/+files/crash-bt.txt
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Removing that line isn't a great fix, as it makes the Dash hide when you
click on an icon to run an application. Otherwise you have to wait for
the new application to take focus before the Dash goes away.
I can reproduce this with Hebrew locale. Am digging now.
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Very good, thank you the help!
I'll investigate to see what consequence removing that line will have.
But crashing QML shouldn't be possible, so I'm sure the Qt guys will be
interested in this.
** Changed in: unity-2d
Assignee: (unassigned) => Gerry Boland (gerboland)
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Yes, the crash occurs when I click on an item in the grid. I can
reproduce it by clicking the "More Apps" button and then clicking on one
of the applications.
I came to this conclusion by adding prints to the onClicked handler, and
seeing that it crashed before the handler is complete. It didn't c
> I've noticed that I can prevent places from crashing by removing the line:
> > dashView.active = false
> In the onClicked handler of TileVertical.qml.
Interesting! How did you come to this conclusion? Was the crash
occurring when you clicked on an item in the grid of icons?
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Hi,
I've noticed that I can prevent places from crashing by removing the line:
> dashView.active = false
In the onClicked handler of TileVertical.qml.
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This happens to me when running under a Hebrew locale on
4.12.0-0ubuntu1. I've attached detailed apport traces to bug #886710,
which launchpad detected as a duplicate of this bug.
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https:/
Happened last on 2011-09-16 Unity 2D 4.8.0-0ubuntu1
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Title:
unity-2d-places crashed with SIGSEGV in QScriptValue::call()
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** Changed in: unity-2d (Ubuntu)
Importance: Medium => Critical
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Title:
unity-2d-places crashed with SIGSEGV in QScriptValue::call()
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** Changed in: unity-2d
Milestone: 4.10 => None
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Title:
unity-2d-places crashed with SIGSEGV in QScriptValue::call()
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** Changed in: unity-2d
Status: Incomplete => Confirmed
** Changed in: unity-2d (Ubuntu)
Status: Incomplete => Confirmed
** Changed in: unity-2d
Milestone: None => 4.10
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** Also affects: unity-2d
Importance: Undecided
Status: New
** Changed in: unity-2d
Importance: Undecided => Critical
** Changed in: unity-2d
Status: New => Incomplete
** Changed in: unity-2d (Ubuntu)
Status: Confirmed => Incomplete
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Thanks for taking the time to report this bug and helping to make Ubuntu
better. We appreciate the difficulties you are facing, but this appears to be a
"regular" (non-security) bug. I have unmarked it as a security issue since this
bug does not show evidence of allowing attackers to cross privi
** Changed in: unity-2d (Ubuntu)
Status: New => Confirmed
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Title:
unity-2d-places crashed with SIGSEGV in QScriptValue::call()
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