Code architecture has changed greatly in Unity 2D. The Launcher process
does not exist any more. Thus it is unlikely this bug will occur in this
form.
I am marking this bug as fix released. If anyone finds similar crash in
Unity2D, please re-open.
** Changed in: unity-2d
Status: New => Fix
** Changed in: unity-2d (Ubuntu)
Status: New => Incomplete
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https://bugs.launchpad.net/bugs/826237
Title:
unity-2d-launcher crashed with SIGSEGV in QObject::connect()
To manage
** Also affects: unity-2d
Importance: Undecided
Status: New
** Visibility changed to: Public
** Changed in: unity-2d
Importance: Undecided => Critical
** Changed in: unity-2d (Ubuntu)
Importance: Medium => Critical
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