doesn't seem to add what you add. Here is a nvidia-bug-report
** Attachment added: "nvidia-bug-report.log.gz"
https://bugs.launchpad.net/ubuntu/+source/unity/+bug/798868/+attachment/2194437/+files/nvidia-bug-report.log.gz
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apport information
** Tags added: apport-collected
** Description changed:
Binary package hint: unity
In oneiric, moving anything (even small windows) flickers a lot, and
shows slow vertical redraws.
This is using the nvidia-current driver. Tested with a 9600GT and a
GTX260 on tw
It seems the unity apport hook no longer properly provides the necessary
X logs when filing bugs. Please execute the following command in a
terminal after reproducing the issue, and it it will automatically
gather debugging information needed for this bug:
apport-collect 798868
** Changed in:
Setting to confirm per Sam's comment
** Changed in: unity (Ubuntu)
Importance: Undecided => Medium
** Changed in: unity (Ubuntu)
Status: Incomplete => Confirmed
** Changed in: nvidia-graphics-drivers (Ubuntu)
Status: New => Confirmed
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And closing unity task since it has to be fixed in the driver or compiz
** Changed in: unity (Ubuntu)
Status: Confirmed => Invalid
** Changed in: nvidia-graphics-drivers (Ubuntu)
Importance: Undecided => Medium
** Changed in: compiz (Ubuntu)
Status: Incomplete => Confirmed
** C
** Also affects: nvidia-graphics-drivers (Ubuntu)
Importance: Undecided
Status: New
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https://bugs.launchpad.net/bugs/798868
Title:
unity very slow to move windows in oneiric
They use a different extension to do vblank syncing iirc. It's not
really a simple answer, it might be something that can be worked
around in compiz, but I'd like to avoid that if possible.
On Tue, Jun 21, 2011 at 4:54 PM, Fabien Tassin wrote:
> @smspillaz: why isn't gnome3/mutter impacted then?
@smspillaz: why isn't gnome3/mutter impacted then?
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https://bugs.launchpad.net/bugs/798868
Title:
unity very slow to move windows in oneiric
To manage notifications about this bug go t
This is a bug in the nvidia driver. Unfortunately, it doesn't seem to
limit the resources that any one client can take up, so if a client is
not vsyncing then it will chew up all the graphics resources.
On Tue, Jun 21, 2011 at 12:16 AM, Fabien Tassin wrote:
> It's not really a problem with the ap
It tried to capture this in video with my camera, but it's difficult to
see (camera frame rate vs monitor frame rate vs slow unity refresh
rate). Look at the right border of each window, you should see the
vertical redraws
** Attachment added: "bug798868.ogv"
https://bugs.launchpad.net/ubuntu/
It's not really a problem with the apps themselves, glxgears (which i
don't consider a benchmarking tool btw) runs at ~60fps with the default
(tiny) size. It's slow to *move* all windows. xterm, gedit, chromium,
evolution, ... all show the same slow refresh when moved. It seems to be
a window manag
Hi, Could you provide some information as to what packages / shell you
were using when the slow redraws occur? Also, does glxgears run as fast
as it does using the normal gnome-shell?
As compiz is OpenGL based, I'm guessing that's what its gonna be...
incomplete for now, please provide info!
** C
** Also affects: compiz (Ubuntu)
Importance: Undecided
Status: New
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Title:
unity very slow to move windows in oneiric
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