[Bug 782524] Re: Suggestion for a new Unity Menu Concept

2011-09-18 Thread Omer Akram
I have marked it as opinion as this have no chance of ever being official. ** Changed in: unity Status: New => Invalid ** Changed in: unity (Ubuntu) Status: Confirmed => Invalid ** Changed in: unity Status: Invalid => Opinion ** Changed in: unity (Ubuntu) Status: Inv

[Bug 782524] Re: Suggestion for a new Unity Menu Concept

2011-09-05 Thread Eylem
I don't know if there is any work being done to address/implement the idea here but I must say, I really really like it. I think the click-to-gain-focus is not an issue if the menu is shown on hover for only active windows. That is, if there is an inactive maximized (unmaximized) window at the bac

[Bug 782524] Re: Suggestion for a new Unity Menu Concept

2011-08-06 Thread Launchpad Bug Tracker
** Changed in: unity (Ubuntu) Status: New => Confirmed -- You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. https://bugs.launchpad.net/bugs/782524 Title: Suggestion for a new Unity Menu Concept To manage notifications about this

[Bug 782524] Re: Suggestion for a new Unity Menu Concept

2011-06-23 Thread Robert Roth
@Paul: I meant adding top padding above the menubar in non-maximized windows, to be able to drag/focus/etc the window easily. I am aware that it would be less vertical space efficient, but as long as we keep the padding less than 24px (I guess that's the menubar's height) and I guess that 10px, eve

[Bug 782524] Re: Suggestion for a new Unity Menu Concept

2011-06-23 Thread Adrian Wechner
I understand your concerns about the "click for focus" and the "drag&drop" issues... - I guess the drag and drop issue is not the big problem, because the event handler only "opens" the menu if there is a click without drag and drop, although the menu bar itself appears visually. - the click for

[Bug 782524] Re: Suggestion for a new Unity Menu Concept

2011-06-23 Thread Paul Sladen
Robert: adding space at the top of the screen, would mean that you can't hit the menubars just by moving the pointer towards the top of the screen (one of the major advantages of a global menu). Is that what you're suggesting? -- You received this bug notification because you are a member of Ubu

[Bug 782524] Re: Suggestion for a new Unity Menu Concept

2011-06-22 Thread Robert Roth
I have been thinking on this once, and as a possible solution I see adding a bit of padding above the menubar, e.g. 10 px, so you can click and drag the window borders too, but you have the menu's in there. I still see that moving the menubar for non-maximized windows in the titlebar would be a ver

[Bug 782524] Re: Suggestion for a new Unity Menu Concept

2011-05-21 Thread Adrian Wechner
Oh yes that's true. I made a test. My 11 most used applications which have global menu: - Nautilus - Firefox - LibreOffice Writer - Pinta Image Editor - Gimp - Terminal - Ubuntu Software Center - FileZilla - Mysql Query Browser - Calculator - VirtualBox OSE has the largest (horizontal) menu bar.

[Bug 782524] Re: Suggestion for a new Unity Menu Concept

2011-05-21 Thread Perseid
Another issue: The best way to switch from a normal window to a maximized one in the background is clicking in the menu bar of the maximized application (it's fast and you don't have the risk of pressing any buttons or links in the maximized window). Whether this works or not heavily depends on how