** Changed in: gdk-pixbuf
Status: New => Fix Released
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https://bugs.launchpad.net/bugs/777011
Title:
gdk-pixbuf uses temporary files when loading xpm images
To manage notificati
** Changed in: gdk-pixbuf
Status: Unknown => New
** Changed in: gdk-pixbuf
Importance: Unknown => Medium
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https://bugs.launchpad.net/bugs/777011
Title:
gdk-pixbuf uses tempor
** Also affects: gdk-pixbuf via
https://bugzilla.gnome.org/show_bug.cgi?id=531059
Importance: Unknown
Status: Unknown
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https://bugs.launchpad.net/bugs/777011
Title:
gdk-pix
@Kees: I was running Unity 3D. However, the problem has now "gone away"
so since the gdk-pixbuf code hasn't been fixed yet...
http://bazaar.launchpad.net/~ubuntu-branches/ubuntu/oneiric/gdk-
pixbuf/oneiric/view/head:/gdk-pixbuf/io-xpm.c#L709
... Unity must have worked around this issue by avoidin
Using "inotifywait -mr /tmp" I don't see these files being created.
Perhaps this only happens with Unity-2d?
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Title:
gdk-pixbuf uses temporary fil
I wonder if https://bugzilla.gnome.org/show_bug.cgi?id=531059 is
related.
** Bug watch added: GNOME Bug Tracker #531059
https://bugzilla.gnome.org/show_bug.cgi?id=531059
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The Unity team might be interested in this bug.
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https://bugs.launchpad.net/bugs/777011
Title:
gdk-pixbuf uses temporary files when loading xpm images
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