** Changed in: unity
Status: Fix Committed => Fix Released
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Title:
ATI/fglrx workaround patch
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This bug was fixed in the package compiz - 1:0.9.4+bzr20110406-0ubuntu1
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compiz (1:0.9.4+bzr20110406-0ubuntu1) natty; urgency=low
* new upstream bzr tarball:
- display/size problems with xterm (LP: #748137)
- fix crashes on tcl/tk applications (LP: #741074, #747439)
-
** Branch linked: lp:compiz
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Title:
ATI/fglrx workaround patch
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** Changed in: unity
Milestone: 3.8.2 => 3.8.4
** Changed in: unity
Status: Fix Released => Fix Committed
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Title:
ATI/fglrx workaround
** Branch linked: lp:ubuntu/unity
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Title:
ATI/fglrx workaround patch
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This bug was fixed in the package unity - 3.8.2-0ubuntu1
---
unity (3.8.2-0ubuntu1) natty; urgency=low
* New upstream release.
- compiz crashed with SIGSEGV in std::_List_node_base::_M_hook()
(LP: #711916)
- New window tracking system breaks in the case where windows t
** Changed in: unity
Status: Fix Committed => Fix Released
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Title:
ATI/fglrx workaround patch
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** Changed in: unity
Status: Confirmed => Fix Committed
** Changed in: compiz (Ubuntu)
Status: Confirmed => Fix Committed
** Changed in: unity (Ubuntu)
Status: Confirmed => Fix Committed
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The fix has been merge in lp:~unity-team/compiz/trunk revision 2721
This fix needs a patched driver from AMD.
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Title:
ATI/fglrx workaround patch
For historic reasons, if fglrx detects the compiz program, it falls back to
"indirect mode" OpenGL.
This fix works in combination with a soon to be released fglrx driver (version
latter than 8.84.60).
With this patch, Unity will work on systems with the fglrx driver.
Symptoms:
With a non-pat
** Changed in: unity (Ubuntu)
Status: New => Confirmed
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Title:
ATI/fglrx workaround patch
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** Changed in: unity
Milestone: 3.8 => 3.8.2
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Title:
ATI/fglrx workaround patch
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htt
** Changed in: unity
Assignee: (unassigned) => Jay Taoko (jaytaoko)
** Changed in: compiz (Ubuntu)
Assignee: (unassigned) => Jay Taoko (jaytaoko)
** Changed in: compiz (Ubuntu)
Importance: Undecided => Medium
** Changed in: unity
Importance: Undecided => Medium
** Changed in: co
This is a potential FFE request that we may choose to drop depending on the
speed at which we can fix other compiz/GL problems.
The impact is that systems requiring fglrx for 3D (ie, not supported by radeon)
won't be able to get the Unity experience.
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