@Ngassam: never said it was only for unity :) I just think it's a good
testcase for showing the issue.
But yeah, it will be, of course, system wise.
@Olivier not sure as we can get a lot of mess there, with a lot of apps
just waiting to stay in background to launch it faster then, but that's
wort
And there you point at one of the problems of the current model :-)
Why should the window manager have its own logic to make some selected
application look like a client/Server implementation.
If a window exits then show it in alt-tab and expose.
If an application wants to behave using a server/c
Why Just keep it for Unity ?
I think this Behavior should be applied on the whole system
Environnement ( Desktop and Unity):
For Evolution, it is very important for us (users) to keep it hide to the
Messaging-Menu, insteed of closing it. We use Evolution to be up to date when a
new mail comes
No really, because the 2 notions of hiding and minimizing aren't the same: on
minimize, the application is still shown when you use window switcher (alt +
Tab) whether the other on isn't.
Same rational in the window expose mode and workspace management.
So, we should have a better wording, right
Are you really sending it to the launcher ? Since the launcher does
other things than minimize/restore then you could as well call "
minimize" for "hide", it might be a more explicit solution.
And since you do not use the desktop you could even consider the windows
to be on a stack. And call "min
oh, good catch about the design of the minimise button. :)
I'll log on Monday a blueprint about close/minimise from items in the
sound menu and the messaging menu, and the relationship with unity, so
that can maybe be added there?
For instance, in maverick, we patched rhythmbox so that the "close
Another thing we need to consider is the design of the "minimise"
button. The "flat underscore" graphic makes sense if the window were to
be minimised to a bottom-panel, but we're essentially sending it to the
launcher.
--
minimize does not make any sense and should be removed
https://bugs.launc
then I should mention that I have been using unity at work with a 27"
the last 15 days. Efficient screen use can also be an issue with bigger
screens. I do miss having applets on the top panel or launcher but
generally unity does fit very well my workflow. So the usefulness of
the concept is mayb
We're in agreement, but unfortunately the line between netbooks and
notebooks is blurry, we can maximise by default but we can't eliminate
non-maximised windows, so minimise retains its usefulness.
I would suggest closing the bug wontfix, but i'll leave that to the
report as I'm willing to discus
ok, I quite agree indeed. Thanks! :)
** Changed in: unity (Ubuntu)
Status: Incomplete => Invalid
--
minimize does not make any sense and should be removed
https://bugs.launchpad.net/bugs/656520
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Bugs, which is subscribed
I was probably a bit quick to open the bug. I was just wondering about the
necessity of minimize. When only working with maximized windows, the behaviour
of minimize is not very intuitive since you do not always know which window
will pop up under it, and you never want back any desktop
But I
Thanks for reporting this bug and help to make ubuntu better.
However, I'm not sure about what you mean. The minize still help to hide
a window which is still opened and available in the launcher, isn't it?
** Changed in: unity (Ubuntu)
Status: New => Incomplete
--
minimize does not make
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