http://www.phoronix.com/scan.php?page=article&item=mesa_gallium3d_d3d11&num=1
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Direct3D state tracker in Gallium3D
https://bugs.launchpad.net/bugs/500461
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Maybe it would make porting Windows games to Linux easier?
Maybe it would allow Windows programmer who are already familiar with
and coded in Direct3D to code D3D on Linux instead of have to learn
OpenGL?
Maybe other benefits?
http://www.phoronix.com/scan.php?page=news_item&px=NzkwOQ
http://cgit
A Direct3D state tracker wouldn't do what you think it would. In
particular, a Direct3D state tracker would *not* make Windows games run,
nor would it help Wine very much.
I'm marking this as invalid. We're not going to do any work to make
this happen in Ubuntu, and it wouldn't be very useful if
Yes, Gallium3D still have no Direct3D tracker.
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Direct3D state tracker in Gallium3D
https://bugs.launchpad.net/bugs/500461
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Hi Fred,
Thank you for taking the time to report this bug and helping to make
Ubuntu better. You reported this bug a while ago and there hasn't been any
activity in it recently. We were wondering is this still an issue for you? Can
you try with the latest development release of Ubuntu?
** Tags added: needs-xorglog
** Tags added: needs-lspci-vvnn
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** Tags added: needs-verification
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** Changed in: mesa (Ubuntu)
Importance: Undecided => Wishlist
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Direct3D state tracker in Gallium3D
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