Just deleting that a little file getting back well what it was before.
I've done as you recomment it and deleted the file
~/.config/Trolltech.conf
Iḿ happy to get this prog back
Thanks a lot!
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Horizon texture rendered incorrectly on nvidia 6600GT
https://bugs.launchpad.net/bugs/458336
You re
** Changed in: stellarium
Status: New => Won't Fix
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Horizon texture rendered incorrectly on nvidia 6600GT
https://bugs.launchpad.net/bugs/458336
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Also see the following bug reports in the old tracker at SourceForge:
http://sourceforge.net/tracker/?func=detail&atid=454373&aid=2722249&group_id=48857
http://sourceforge.net/tracker/?func=detail&atid=454373&aid=2839644&group_id=48857
and many others...
** Bug watch added: SourceForge.net Tracker
** Also affects: stellarium
Importance: Undecided
Status: New
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Horizon texture rendered incorrectly on nvidia 6600GT
https://bugs.launchpad.net/bugs/458336
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yes, it worked!
And I haven't noticed any problems or loss of settings in qt or kde apps... yet.
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Horizon texture rendered incorrectly on nvidia 6600GT
https://bugs.launchpad.net/bugs/458336
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Sweet!
It works as it should now.
I suspect there is some conflict with KDE. I think I remember Stellarium
working just fine on a vanilla install of ubuntu 9.10. I haven˚t exactly made
logs of installs and all, but at one point I installed kde-desktop. It *might*
have been this point when Stella
I've solved the problem!
You just have to delete (or rename) the file:
/home/USERNAME/.config/Trolltech.conf
This is a temporary config file of qt libraries (they are stellarium), if it's
deleted it will be regenerated.
It seems that you can safely delete it, but it's always a good idea to do a
I've done some experiments: I tested stellarium on the same ubuntu install also
with nv and nouveau drivers in the ubuntu repository that didn't have 3d
acceleration, but it still has the same problem like the nvidia proprietary
driver
I then tried to install and launch stellarium in the karmic
Looks exactly like the problem I am having, although I don't have an nVidia
card, but an Intel GMA 950 chip. Just like mattibal writes, moon, mars etc.
work, but most other landscapes don't.
stellarium 0.10.2 on karmic koala.
see also:
https://sourceforge.net/projects/stellarium/forums/forum/278
I have exactly the same problem with a nvidia 9600M GT in my laptop.
I seen it for the first time in jaunty (i was using nvidia 180 driver),
but also in karmic with 185 driver I have the same problem.
I noticed that some landscapes (mars, moon, tree) works fine, others not
(including the default
** Tags added: nvidia
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Horizon texture rendered incorrectly on nvidia 6600GT
https://bugs.launchpad.net/bugs/458336
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** Attachment added: "screenshot of rendering bug"
http://launchpadlibrarian.net/34152835/stellarium.png
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Horizon texture rendered incorrectly on nvidia 6600GT
https://bugs.launchpad.net/bugs/458336
You received this bug notification because you are a member of Ubuntu
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** Attachment added: "log.txt"
http://launchpadlibrarian.net/34152467/log.txt
** Attachment added: "Dependencies.txt"
http://launchpadlibrarian.net/34152468/Dependencies.txt
** Attachment added: "XsessionErrors.txt"
http://launchpadlibrarian.net/34152469/XsessionErrors.txt
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