** Changed in: pulseaudio (Ubuntu)
Assignee: Registry Administrators (registry) => (unassigned)
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https://bugs.launchpad.net/bugs/358831
Title:
[ARM] Pulse Audio eating up to much C
** Changed in: oem-priority
Status: New => Invalid
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[ARM] Pulse Audio eating up to much CPU
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please leave the bug state until you can test against a valid audio
stack, kernel and image we support
** Changed in: pulseaudio (Ubuntu)
Status: New => Invalid
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[ARM] Pulse Audio eating up to much CPU
https://bugs.launchpad.net/bugs/358831
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This is still very much a valid bug. We need to add audio support to our
supported kernel. I have been in deep descussion with David Chen (of
pulse audio fame) over this issue.
When we have audio support in our kernel and we can't see the problem,
then we should close the bug.
Otherwise this is v
please make sure to test with the distro provided kernels, we can't do
anything about misconfiguration in kernels we do not maintain. also let
me point out again that the build-babbage-rootfs script is not a valid
way of building images beyond a basic test state, there were various
issues with audi
Testing was done with SoC vendor provided kernels. Both at version
2.6.26 & 2.6.28. Also same problems are being seen on babbage 2.
Since babbage 1 has now been end of lifed and is no longer used, nor
will be shipped to any users or customers.
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[ARM] Pulse Audio eating up to much CPU
https://b
there are no audio drivers on the babbage1, here it defaults to
/dev/null output, pulse doesnt show such a behavior. what kernel version
was used for the above test ?
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[ARM] Pulse Audio eating up to much CPU
https://bugs.launchpad.net/bugs/358831
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** Tags added: armel
** Tags removed: arm
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[ARM] Pulse Audio eating up to much CPU
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** Tags removed: string-fix
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[ARM] Pulse Audio eating up to much CPU
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** Tags added: string-fix
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[ARM] Pulse Audio eating up to much CPU
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Nobody in the desktop team has an ARM device for debugging this. David,
can someone from your team attach strace/gdb to this to check where it
is burning so much CPU power?
** Changed in: pulseaudio (Ubuntu)
Assignee: Canonical Desktop Team (canonical-desktop-team) => Canonical
Mobile Team (
** Changed in: pulseaudio (Ubuntu)
Assignee: Canonical Foundations Team (canonical-foundations) => Canonical
Desktop Team (canonical-desktop-team)
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[ARM] Pulse Audio eating up to much CPU
https://bugs.launchpad.net/bugs/358831
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** Changed in: pulseaudio (Ubuntu)
Importance: Undecided => High
** Changed in: pulseaudio (Ubuntu)
Status: New => Triaged
** Changed in: pulseaudio (Ubuntu)
Assignee: Canonical Ubuntu QA Team (canonical-qa) => Ubuntu Foundations
Team (ubuntu-foundations)
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[ARM] Pulse Audio ea
Pending mainloop and threading rework in upstream git HEAD (i.e., won't be
resolved in 0.9.1[45])
On Apr 13, 2009 4:05 PM, "Jerone Young"
wrote:
For ARM the reason this is important is that Pulse Audio eating
significant CPU means less battery life for ARM based devices. So we
need to minimize t
** Changed in: oem-priority
Importance: Undecided => Medium
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[ARM] Pulse Audio eating up to much CPU
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** Changed in: pulseaudio (Ubuntu)
Assignee: (unassigned) => Canonical Ubuntu QA Team (canonical-qa)
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[ARM] Pulse Audio eating up to much CPU
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For ARM the reason this is important is that Pulse Audio eating
significant CPU means less battery life for ARM based devices. So we
need to minimize the CPU utilization of Pulse Audio on ARM.
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[ARM] Pulse Audio eating up to much CPU
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Freescale engineer is reporting pulse audio consumes 30%-40% CPU during
video playback with latest build as of april 12 09.
They have now removed pulse audio using aptitude, and are no longer
using it.
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[ARM] Pulse Audio eating up to much CPU
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** Tags added: arm
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