This version has expired long ago; no more supported
** Changed in: boswars (Ubuntu)
Status: New => Invalid
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https://bugs.launchpad.net/bugs/333544
Title:
boswars crashed with S
Mine is basically the same. Saved game more than once. Exited Bos
Wars. Came back later the tried to load the saved game.
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boswars crashed with SIGSEGV
https://bugs.launchpad.net/bugs/333544
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The crash was caused by a null pointer dereference. The disassembly
shows a loop that follows a linked list and increments a counter. The
SaveUnit function in boswars-2.5 has two loops like that; both deal with
CConstructionFrame::Next.
Upstream commit r9536 (in boswars-2.5) or r9538 (in trunk)
StacktraceTop:SaveUnit ()
** Attachment removed: "CoreDump.gz"
http://launchpadlibrarian.net/23019603/CoreDump.gz
** Attachment added: "Stacktrace.txt (retraced)"
http://launchpadlibrarian.net/23020471/Stacktrace.txt
** Changed in: boswars (Ubuntu)
Importance: Undecided => Medium
**
** Attachment added: "CoreDump.gz"
http://launchpadlibrarian.net/23019603/CoreDump.gz
** Attachment added: "Dependencies.txt"
http://launchpadlibrarian.net/23019604/Dependencies.txt
** Attachment added: "Disassembly.txt"
http://launchpadlibrarian.net/23019605/Disassembly.txt
** Attachm