[Expired for unity (Ubuntu) because there has been no activity for 60
days.]
** Changed in: unity (Ubuntu)
Status: Incomplete => Expired
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https://bugs.launchpad.net/bugs/1073494
T
[Expired for Unity because there has been no activity for 60 days.]
** Changed in: unity
Status: Incomplete => Expired
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https://bugs.launchpad.net/bugs/1073494
Title:
The "waiti
Thank you for taking the time to report this bug and helping to make
Ubuntu better. We are sorry that we do not always have the capacity to
look at all reported bugs in a timely manner. There have been many
changes in Ubuntu since that time you reported the bug and your problem
may have been fixed
Not reproducible.
It happened to me just that one time, as far as I remember.
Again, if it is even just _possible_ that an application can happen to
"leak" cursor state and affect the behavior of the cursor for the whole
system, something is either buggy or badly designed at the system level
(don'
Thank you for taking the time to report this bug and helping to make
Ubuntu better. Please answer these questions:
* Is this reproducible?
* If so, what specific steps should we take to recreate this bug?
This will help us to find and resolve the problem.
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ht
How frequently does this happen? Has it ever happened in the past? This
seems like an application leaking cursor state as Daniel said, which is
a very, very rare thing on most systems.
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h
** Changed in: unity
Status: Incomplete => New
** Changed in: unity (Ubuntu)
Status: Incomplete => New
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https://bugs.launchpad.net/bugs/1073494
Title:
The "waiting" curso
I don't know what application changed the cursor in the first place, and
I couldn't figure out a posteriori, because even after closing
(apparently) all the application the busy cursor was still there.
Btw in the meantime, while I was using Google Chrome (after closing and
reopening it) to report
This might not be Unity but an application leaking the cursor state. As
such, can you figure out what application/window it is that is changing
the cursor in the first place?
** Also affects: unity
Importance: Undecided
Status: New
** Changed in: unity
Status: New => Incomplete