*** This bug is a duplicate of bug 89828 ***
https://bugs.launchpad.net/bugs/89828
** Attachment removed: "CoreDump.gz"
http://launchpadlibrarian.net/7260002/CoreDump.gz
--
[apport] gaim crashed with SIGSEGV in realloc()
https://bugs.launchpad.net/bugs/105370
You received this bug notifi
*** This bug is a duplicate of bug 89828 ***
https://bugs.launchpad.net/bugs/89828
duplicate of bug #89828
** Changed in: gaim (Ubuntu)
Status: Needs Info => Rejected
** This bug has been marked a duplicate of bug 89828
[apport] gaim crashed with SIGSEGV in malloc_consolidate() (li
That's funny. As soon as I submitted that, GAIM crashed, stating it was
"Killed":
[EMAIL PROTECTED]:~/gaim-problem$ G_SLICE=always-malloc G_DEBUG=gc-friendly
valgrind -v --tool=memcheck --leak-check=full --num-callers=40
--log-file=valgrind.log gaim
libnm_glib_nm_state_cb: dbus returned an err
Alright. I am running it now, and we'll see how useful that is. The
application under Valgrind is next to unresponsive, and so I don't know
if it is going to even catch the event that is triggering the crash...
It's using up 100% of one of my cores, consistently. :) I will bring
data when I hav
Thanks for your bug report. Can you run the app under valgrind and
attach the log to the bug report please? http://wiki.ubuntu.com/Valgrind
has more information on how to do that.
** Changed in: gaim (Ubuntu)
Importance: Undecided => Medium
Status: Unconfirmed => Needs Info
--
[apport]
See the attached stacktrack, which is a little bit better.
** Attachment added: "Backtrace with all debugging symbols installed"
http://librarian.launchpad.net/7260065/gaim-better-bt
--
[apport] gaim crashed with SIGSEGV in realloc()
https://bugs.launchpad.net/bugs/105370
You received this bu
** Attachment added: "CoreDump.gz"
http://librarian.launchpad.net/7260002/CoreDump.gz
** Attachment added: "Dependencies.txt"
http://librarian.launchpad.net/7260003/Dependencies.txt
** Attachment added: "Disassembly.txt"
http://librarian.launchpad.net/7260004/Disassembly.txt
** Attachm