G'day, I'm new to Python and new to the list and just thought I'd say a quick hello before asking my 1st dumb question. My name is John and I live in Australia, I've been using computers since about 1983. I haven't done any programming since the commodore 64 basic days, I was fairly proficient w
G'day,
Thanks to the people who replied, I only found them today and hopefully I
didn't miss any. For some reason hotmail was sending them to junk even
though it allowed the 1st message through and I had added tutor@python.org
to my contact list. Should be sorted now I hope!
> > print "Hello,
G'day :)
I started getting sick of reading tutorials so for a bit of a break I set
myself the task of writing a program to pick lotto numbers, 6 numbers
between 1 and 44 (inclusive). I had done this many years before in basic and
I thought back then it would be a simple task but I struck a prob
G'day,
Thanks for the input on my lotto number selector program, very much
appreciated and I learnt a lot. I've (hopefully) cleaned it up a little, and
expanded it to write the numbers to a text file. I'm sure there must be a
better way of doing it then the way I have.
I understand that the
G'day :)
I've added a little more to the program. It now sorts the game numbers from
lowest to highest which makes filling out the tickets a lot easier, I've
been putting off doing this because I wasn't sure how to go about it but
once I started looking I found python does it all for me with .s
G'day,
Added a power ball option to the lotto program today. The program does way
more then I ever intended when I started it so I'll try a new project. Maybe
I'll come back to it when I try out Tkinter and try to give it a GUI.
Anywayhere's my latest effort.
import random
# store the /h
G'day,
With my only programming experience being C-64 Basic I'm finding that I
struggle a bit understanding some of the concepts of Python, I wish I could
block basic right out of my brain.
One of the things I can't get a grasp of is how to repeat a routine many
times. For example a simple d
G'day Kent,
Thanks for the input.
>The comments don't really add anything to the program. Comments that
>restate exactly what the code is doing are not that helpful. The code
>should be clear by itself. As a beginner they may seem like a helpful
>crutch but you will get better at reading the cod
G'day,
I think my peanut sized brain is starting to understand how to do this. I
tried with a simple dice game where 4 dice are rolled, if the total of the
last 2 dice rolled is 6 you win. It's kinda pointless using 4 dice rolls
when only 2 are needed but I wanted to prove to myself I could cal
G'day Sean,
>Jumping to the middle of a book or movie will lead to similar confusion.
>
>Give a look at Dive Into Python. Available as either a book or online.
I have it and it's a great book, and I have worked my way through a lot of
it unfortunately my brain can't take something in unless I do
G'day,
I'm having trouble understanding the difference between,
import sys
and
from sys import *
It seems to me they both do the same thing.
John
_
New year, new job there's more than 100,00 jobs at SEEK
http://a.ninemsn.com.a
G'day John,
There is a problem with a recent python update and fedora, if you go to
http://forums.fedoraforum.org/ and do a search in the forum for tkinter
and/or idle you will find the fix.
I'm running Fedora Core 5 and found I had to install tkinter, I had to do a
yum install tkinter.
Jo
G'day,
I found something today that has me confused. I'm making a list of 6 random
dice rolls and I want to check if any 1's or 5's were rolled. I tried this
way first and it returns true even if there are no 1's or 5's. I'll use a
roll of all 2's as an example.
rollList = [2,2,2,2,2,2]
if 1
G'day Payal,
I had trouble understanding the namespaces section of the tutorial too but
it all clicked the other day when Alan explained the difference between
import first and from first import *
John
>Hi,
>In Alan's tutorial I haven't got the example of print42() even after
>reading the expl
G'day Alan,
>However I'll refrain from saying much more since I do think the
>namespaces topic could be significantly improved if only I could
>find better words and examples.
>
>So please everyone, feel free to try to explain this idea to Payal
>so that I can steal your ideas for the tutorial!!
G'day,
Just wondering how many lines of code is the maximum to post in the list to
have it critiqued. I realise people are using their own time to help others
in here for no real personal gain and I would hate to impose on their
goodwill. Would about 100 lines of code be considered too much?
G'day,
The wife and I play a silly dice game and I thought it would be a good
challange for me to write it as a program. No specific question, just
wondering if my technique is ok and is there anything that could be done
better. The 2 hardest things I find as a python beginner who has no real
G'day John,
>If I were you, I would look at separating more of my program out into
>functions. Good use of functions will make your program more
>readable, easier to debug, and easier to change, should the rules of
>your dice game change :-)
Yes, the rules change on a regular basis, usually by t
G'day,
I know this is a difficult question to answer because it's probably more a
matter of personal taste than anything else.
I'm retired so money has to be watched fairly carefully and books are kind
of expensive down here in Australia but the Mrs has said I can lash out on a
book for my bir
G'day,
While the list is kind of slow I thought I'd post a few thoughts on a couple
of things in Python that bug me. They're not really questions but maybe
someone can help me understand.
The first one is lists... I can't for the life of me understand why a list
starts at zero. In everything e
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