On Thu, Dec 10, 2009 at 8:40 AM, Dave Angel wrote:
> If I may make a guess (I've never used pygame), I'd suggest that the sound
> playing logic counts on using the event loop for its timing. So without an
> event loop, no sound.
>
Also, livewires is a pretty ancient - AFAICT they haven't had a
Tim Goddard wrote:
I'm still learning, and this may be better served on a pygame mailing
list but I thought I'd try here first.
I'm following the python programming for absolute beginners which uses
livewires and pygame to do some simple games. My difficulty comes
from not using the module vers
On 12/10/2009 4:30 PM, Tim Goddard wrote:
My modified code which plays music but still not sound is:
from livewires import games
# If I don't keep the above line, I get an error that pygame.mixer is
not initialized properly
I haven't inspected your code thoroughly, but did you make any call to