I see I wrote the below a little too quickly! Don't forget to take
the reciprocal when printing. You might want to modify my naming of
variables to reflect this. And return the reciprocal, which actually
gives the pi approximation in the function form.
On Wed, Mar 28, 2018 at 9:08 PM, boB Stepp
On Wed, Mar 28, 2018 at 2:09 PM, Roger Lea Scherer wrote:
> In one of my lessons I am asked to compare approximations for pi. I got
> everything to work properly and my attempt is successful and matches
> Python's approximation up to 15 digits to the right of the decimal, but I
> suspect I can do
On 09/05/13 15:36, Stafford Baines wrote:
Is there a way of controlling pixels on a graphics screen?
> I want to be able to draw lines and curves.
> Is this possible with with Python?
Yes, there are lots of options.
Any GUI library will have a canvas object upon which you can draw
primitive g
On 10/05/13 00:36, Stafford Baines wrote:
Is there a way of controlling pixels on a graphics screen? I want to be able to
draw lines and curves. Is this possible with with Python?
There are many powerful libraries for working with graphics in Python, but they
often have a very steep learning
On Thu, May 9, 2013 at 4:36 PM, Stafford Baines wrote:
> Is there a way of controlling pixels on a graphics screen? I want to be
> able to draw lines and curves. Is this possible with with Python?
>
> Stafford
>
There are various libraries available for drawing. Check these links, they
might be u
Do import math first I.e type
import math
You could also do
from math import pi
Provided pi is the only function u need in the math module.
from math import *
This imports every function of the math module.
HTH
Sent from my BlackBerry wireless device from MTN
-Original Message-
From: David
On 05/25/2011 09:21 PM, David Merrick wrote:
How do I can access to the math module to use PI?
area = math.pi * pow(3,2)
Traceback (most recent call last):
File "", line 1, in
area = math.i * pow(3,2)
NameError: name 'math' is not defined
try 'import math' first...
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