Re: [Tutor] Minesweeper the return

2005-07-20 Thread Alberto Troiano
n.org" >Subject: Re: [Tutor] Minesweeper the return >Date: Wed, 20 Jul 2005 11:18:09 +1200 (NZST) > >Quoting Alberto Troiano <[EMAIL PROTECTED]>: > > > Please let's talk about this more! *grin* > > I'm not sure if I'm following you, what I se

Re: [Tutor] Minesweeper the return

2005-07-19 Thread jfouhy
Quoting Alberto Troiano <[EMAIL PROTECTED]>: > Please let's talk about this more! *grin* > I'm not sure if I'm following you, what I see here is a function inside > other function and the first function returns its inside function, but > how does it work? In Python, as in other modern languages,

Re: [Tutor] Minesweeper the return

2005-07-19 Thread Alberto Troiano
little of C#, VB.NET, Pascal, QBasic and C++ 6.0 But I would prefer to talk in theory or in general. Thanks in advanced Alberto >From: Danny Yoo <[EMAIL PROTECTED]> >To: Alberto Troiano <[EMAIL PROTECTED]> >CC: tutor@python.org >Subject: Re: [Tutor] Minesweeper the return

Re: [Tutor] Minesweeper the return

2005-07-18 Thread Danny Yoo
On Mon, 18 Jul 2005, Alberto Troiano wrote: > I'm trying to create the buttons dinamically (that's not a problem) the > problem is wherever I click the hello function returns the last button I > created. I know that the problem is in the lambda part and that the variable > i (the one I change t

Re: [Tutor] Minesweeper implementing 20%, weird problem with matrixes

2005-07-14 Thread Alberto Troiano
berto >From: "Alan G" <[EMAIL PROTECTED]> >To: "Alberto Troiano" <[EMAIL PROTECTED]>, >Subject: Re: [Tutor] Minesweeper implementing 20%,weird problem with >matrixes >Date: Thu, 14 Jul 2005 01:12:18 +0100 > > > I initialize them by putting

Re: [Tutor] Minesweeper implementing 20%, weird problem with matrixes

2005-07-13 Thread Alan G
> I initialize them by putting None along all the fields Actually you don't. def initialize(self): self.buttonmatrix=[] self.statematrix=[] self.bombmatrix=[] 3 empty lists, so far so good. for i in range(self.fil): aux=[] for j in ra

Re: [Tutor] Minesweeper implementing 20%, weird problem with matrixes

2005-07-13 Thread Danny Yoo
Hi Alberto, The issue you're seeing is in the intialize() code: ## def initialize(self): self.buttonmatrix=[] self.statematrix=[] self.bombmatrix=[] for i in range(self.fil): aux=[] for j in range(self.col): aux.app

Re: [Tutor] Minesweeper implementing 20%, weird problem with matrixes

2005-07-13 Thread Danny Yoo
> Does this make sense so far? Please feel free to ask more questions. I forgot to mention that you might want to look at: http://www.python.org/doc/faq/programming.html#how-do-i-create-a-multidimensional-list since it's relevant to the code that you're writing. Best of wishes to you! ___

Re: [Tutor] MineSweeper

2005-06-26 Thread Alan G
> How do I know which button did I click when all buttons have the same name? Put them in a matrix. ie a list of lists. Then refer to them by their position inthe lists so that the top left button is "buttons[0][0]" etc This is also how you dynamically create your screen, just iterate over the li

Re: [Tutor] MineSweeper

2005-06-25 Thread Danny Yoo
On Sat, 25 Jun 2005, Alberto Troiano wrote: > My doubt is that I want to be able to allow the user to put how many > bombs they want and how any spaces (how big is the board) so I will have > to create buttons dinamically, but in doing this the reference to the > buttons will be lost How do I kn

Re: [Tutor] MineSweeper

2005-06-25 Thread Adam Cripps
On 6/25/05, Alberto Troiano <[EMAIL PROTECTED]> wrote: > Hey Tutors > I have a question > I want to make a minesweeper (just for practice) but I don't what can I use > to make the GUI > I was thinking about buttons (click event you know) and change the > background image on change > Maybe there's a