Hi Mike and everyone who replied to the tutor question re: GUI ideas for
Python.
Really value all the ideas and suggestions...that is very helpful! Thanks
for taking time to reply with so much great information.
We're just in wind down mode/rush for our close of school year ...but will
really enj
Oh, one more thing on this topic... there are tutorial videos available for
PySimpleGUI, both basic and advanced.
Basic 5 video series:
https://www.youtube.com/playlist?list=PLl8dD0doyrvHMoJGTdMtgLuHymaqJVjzt
Additional 9 in-depth videos:
https://www.youtube.com/playlist?list=PLl8dD0doyrvHMoJGTd
Hello Matthew,
Although, its not for Graphics, I have noticed that
http://www.pythontutor.com is a good place that can come in handy for
students who are new to programming.
It gives a graphical view of how memory is allocated for variables and how
functions are invoked in a program.
I have seen
I've liked turtle and make my graphing more interesting by asking for user
input such as dimensions, then graph automatically.
One starter source for using pygame graphics is
https://inventwithpython.com/pygame/
It jumps into game writing very quickly, but provides explanations of
commands.
The o
On Wed, Dec 05, 2018 at 11:39:49AM +1100, Matthew Polack wrote:
> Hi All,
>
> We're using Python with our Year 9 and 10 students to teach programming.
Yay! And I see you're a fellow Aussie :-)
> I've started with basic console programming...doing simple games like a
> quiz game etc.
>
> Studen
On 05/12/2018 00:39, Matthew Polack wrote:
> Can anyone recommend any ways of integrating 'graphics' but in a simpler
> way.
>
Have you considered the turtle module.
Its limited to drawing shapes but does give some immediate results.
You can of course create functions to draw more sophisticated