> It would appear you're running some form of event loop, such as
> wxpython, tkinter, pygame, or whatever. If so, you have to do your
> delays using the mechanism that system defines, not using sleep(). As
> you've discovered, sleep() stops the whole thread, and that's not what
> you want. What
On 09/13/2012 10:07 AM, Matthew Ngaha wrote:
> Hi guys. my Python tutorial set me a task to recreate a simon game
> using livewires.
> http://www.youtube.com/watch?v=agUABjGAJww
> this is quite long, i understand if you can't help right away
>
> summary:
> i create 4 squared shaped objects(red, blu
Hi guys. my Python tutorial set me a task to recreate a simon game
using livewires.
http://www.youtube.com/watch?v=agUABjGAJww
this is quite long, i understand if you can't help right away
summary:
i create 4 squared shaped objects(red, blue, green, yellow) as
instances for a class derived from th