On 01/29/2015 12:16 PM, Tallen Grey Smith wrote:
So, I’m trying to make a very simple game that involves time management
properly, but I’m having an issue.
thats my code, and I want it to where if I type charge it’ll make my charge go up 10, my steps go down 1, my divs going down
1, and
On 29/01/15 17:16, Tallen Grey Smith wrote:
def game():
global level
global player_health
global enemy_health
global steps
global civilians
global charge
This is fine.
But it only tells this function to treat them as globals.
def charge_1():
level
p
So, I’m trying to make a very simple game that involves time management
properly, but I’m having an issue.
level = 1
player_health = 100
enemy_health = 100
steps = 10
civilians = 20
charge = 0
name_2 = 'Bob'
def game():
global level
global player_health
global enemy_health
globa