Thanks for the reply
I read the link and I think I've got all what I need (at least for now)
Thanks again
Regards
Alberto
>From: [EMAIL PROTECTED]
>To: Tutor Tutor
>Subject: Re: [Tutor] Tkinter questions
>Date: Tue, 17 May 2005 11:03:45 +1200 (NZST)
>
>Quoting
Quoting Alberto Troiano <[EMAIL PROTECTED]>:
> How can I change the background color of a label??
> How can I change the font-size and make it BOLD??
Check out Fredrik Lundh's _Introduction to Tkinter_:
http://www.pythonware.com/library/tkinter/introduction/
In particular, the section on
Hey
Tkinter question
How can I change the background color of a label??
How can I change the font-size and make it BOLD??
Regards
Alberto
___
Tutor maillist - Tutor@python.org
http://mail.python.org/mailman/listinfo/tutor
On Tue, 1 Feb 2005 19:08:41 +0200
Mark Kels <[EMAIL PROTECTED]> wrote:
Hi Mark,
> Hello,
> I got some Tkinter questions that I need the answer for to complete a
> little project of mine:
> 1. How can I make the program to open in a X*Y sized window ?
from Tkinter import *
root = Tk()
root.geomet
I suggest looking at Introduction to Tkinter.
http://www.pythonware.com/library/tkinter/introduction/index.htm
HTH,
Jacob
Hello,
I got some Tkinter questions that I need the answer for to complete a
little project of mine:
1. How can I make the program to open in a X*Y sized window ?
2. How can I o
Hello,
I got some Tkinter questions that I need the answer for to complete a
little project of mine:
1. How can I make the program to open in a X*Y sized window ?
2. How can I open another window from the first one (without closing it) ?
3. How can I add a file browser for my app (like the one you
On Mon, 20 Dec 2004 18:21:13 +1300, Liam Clarke <[EMAIL PROTECTED]> wrote:
> from Tkinter import *
> import Image, ImageTk
> root = Tk()
> img = Image.open('SonicCruiser.gif')
> phi = ImageTk.PhotoImage(img)
> button = Button(root, image=phi)
> button.pack()
> root.mainloop()
Thank you !!
But I d
> > I find the easiest way is to create an PhotoImage object attach
> > the graphic file(jpg,bmp,gif) to that and assign the PhotoImage
> > object to the Button.image property. You can "animate" the image
> > by simply reassigning the file to the underlying PhotoImage
onject.
> Thanks, but a pract
> I find the easiest way is to create an PhotoImage object attach
> the graphic file(jpg,bmp,gif) to that and assign the PhotoImage
> object to the Button.image property. You can "animate" the image
> by simply reassigning the file to the underlying PhotoImage onject.
Thanks, but a practical expla
> I got some Tkinter related questions for a project that I'm making:
> 1. How to add an image to a button ?
I find the easiest way is to create an PhotoImage object attach
the graphic file(jpg,bmp,gif) to that and assign the PhotoImage
object to the Button.image property. You can "animate" the im
Hi all ,
I got some Tkinter related questions for a project that I'm making:
1. How to add an image to a button ?
2. How can I print text using Tkinter (I want it to be cross platform,
so I cant use modules like win32print ) ?
3. How to I make the program to always open in a full window ?
Thanks a
11 matches
Mail list logo