Thanks for your help, I've gotten it to work.
On 5/20/06, Alan Gauld <[EMAIL PROTECTED]> wrote:
> > While attempting to add images to a canvas programmatically, I wrote
> > the following:
> > for i in os.listdir('./icons/terrain'):
> > ... img = PhotoImage(file='./icons/terrain/'+i)
> > self.terr
> While attempting to add images to a canvas programmatically, I wrote
> the following:
> for i in os.listdir('./icons/terrain'):
> ... img = PhotoImage(file='./icons/terrain/'+i)
> self.terrainScreen.create_image(int(self.terrainScreen["height"])-50,
>
> (int(self.terrainScreen["height"])-50),
>
Henry Finucane wrote:
> While attempting to add images to a canvas programmatically, I wrote
> the following:
> for i in os.listdir('./icons/terrain'):
> self.terrainScreen["height"] = str(int(self.terrainScreen["height"])+50)
> debug(self.terrainScreen["height"]+" height of terrainScre
While attempting to add images to a canvas programmatically, I wrote
the following:
for i in os.listdir('./icons/terrain'):
self.terrainScreen["height"] = str(int(self.terrainScreen["height"])+50)
debug(self.terrainScreen["height"]+" height of terrainScreen",5)
img = PhotoIm