On Dec 8, 2007 11:11 PM, Michael H. Goldwasser <[EMAIL PROTECTED]> wrote:
>
> Hi everyone,
>
> I'm having some fun combining two recent topics: the "Timed While
> Loops" game and that of communication between threads. Here is an
> example that allows a person to gather points in a while loop, but
Hi everyone,
I'm having some fun combining two recent topics: the "Timed While
Loops" game and that of communication between threads. Here is an
example that allows a person to gather points in a while loop, but
only for a fixed period of time. It relies on a few shared variables
to coordinate