Re: [Tutor] Specifying the selected object number in Blender

2014-08-05 Thread Steven D'Aprano
On Tue, Aug 05, 2014 at 12:35:57PM -0500, Marcus Mravik wrote: > I am trying to specify a number based on what the selected object number in > the scene is. Well, I have no idea about Blender, but if "selected object number" is just an int, starting from 0 (or perhaps 1) and incrementing by 1 eac

Re: [Tutor] Specifying the selected object number in Blender

2014-08-05 Thread Peter Otten
Marcus Mravik wrote: > I am trying to specify a number based on what the selected object number > in the scene is. > > import bpy > > for obj in bpy.context.selected_objects: > > bpy.context.scene.objects.active = obj > > bpy.ops.graph.sound_bake(filepath="C:\\Users\\Marcus\\Music\\Don

Re: [Tutor] Specifying the selected object number in Blender

2014-08-05 Thread Alan Gauld
On 05/08/14 18:35, Marcus Mravik wrote: My overall goal is to create a Music Visualizer with Blender and I am trying to automate the selection of the object, applying the variable that goes up by 50 each time, starting with 0 for the low freq and 50 for the high freq. And ending with 7950 low an

[Tutor] Specifying the selected object number in Blender

2014-08-05 Thread Marcus Mravik
I am trying to specify a number based on what the selected object number in the scene is. import bpy for obj in bpy.context.selected_objects: bpy.context.scene.objects.active = obj bpy.ops.graph.sound_bake(filepath="C:\\Users\\Marcus\\Music\\Don't Just Stand There (Instrumental).mp3", l