Re: [Tutor] Simple game

2016-03-24 Thread Alan Gauld
On 24/03/16 18:12, Tom Maher wrote: > raw_input('your input ') Raw input returns a value, you need to store it somewhere like: value = raw_input('your input ') > while raw_input != 'c' or 'h' or 'l': Then you need to compare vale not the function name. (Did you learn BASIC at some point maybe?

[Tutor] Simple game

2016-03-24 Thread Tom Maher
Here is a simple game I am trying to create: print "pick a number between 0 and 100 and tell me if it my guess is too high (h) too low (l) or correct (c)" guess = 0 print 'my guess is 50' raw_input('your input ') n = 50 while raw_input != 'c' or 'h' or 'l': if raw_input == 'h':

Re: [Tutor] Simple Game

2009-09-06 Thread Alan Gauld
"Corey Richardson" wrote So far, I can use tuples/lists/dictionary's, and define some functions, and a bit of other things. Would it be hard for me to make a simple text rpg game? Or is there something else I should know before I try that. No idea about rpg because I've never played one fa

Re: [Tutor] Simple Game

2009-09-06 Thread Eric Dorsey
Hi Corey, If this is going to be a command line program, two things that immediately come to mind for me are: validating user input and persistence. If you put something like "(1) to attack, (2) to run" what if the user types "yes", or "Y", or "9"? You'll want to make sure your program doesn't cra

[Tutor] Simple Game

2009-09-06 Thread Corey Richardson
So far, I can use tuples/lists/dictionary's, and define some functions, and a bit of other things. Would it be hard for me to make a simple text rpg game? Or is there something else I should know before I try that. ___ Tutor maillist - Tutor@python.o