Re: [Tutor] Silly Dice Game

2006-04-29 Thread Alan Gauld
"John Connors" <[EMAIL PROTECTED]> wrote in message news:[EMAIL PROTECTED] > ... thinking of something to program and then knowing if what I have > written could be done more efficiently. The first one is hardest to ansdwer, but anything repetitive that you do on a regular basis should be a cand

Re: [Tutor] Silly Dice Game

2006-04-29 Thread John Connors
G'day John, >If I were you, I would look at separating more of my program out into >functions. Good use of functions will make your program more >readable, easier to debug, and easier to change, should the rules of >your dice game change :-) Yes, the rules change on a regular basis, usually by t

Re: [Tutor] Silly Dice Game

2006-04-29 Thread John Fouhy
On 30/04/06, John Connors <[EMAIL PROTECTED]> wrote: > The wife and I play a silly dice game and I thought it would be a good > challange for me to write it as a program. No specific question, just > wondering if my technique is ok and is there anything that could be done > better. The 2 hardest th

[Tutor] Silly Dice Game

2006-04-29 Thread John Connors
G'day, The wife and I play a silly dice game and I thought it would be a good challange for me to write it as a program. No specific question, just wondering if my technique is ok and is there anything that could be done better. The 2 hardest things I find as a python beginner who has no real